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Map Previewer for 7DTD, compatible A20 and mods

Thank you for that. I see it is probably because I (yes still) use Win 7. I will maybe someday move on but for now will have to deal with this happening sometimes. But again, thank you for the info.
Yes, i am sorry. The version of software that i am using is not compatible with Windows 7.

Strange. . . . Followed exactly the same process as above this morning and found a setup.exe there instead of a zip file. It downloaded immediately, and I was able to run and install the Previewer perfectly.  No issues now, map looks even better, so - for whatever you did, MPMG - thank you!

Below is the 8k map I made with KingGen yesterday - A20_3b with default prefabs + ZZTong's prefabs, with the preview being created this morning. There's a single SP near the lower-left city.  The trader locations are very visible, though the pale blue wording (at the bottom) for the ("COMMERCIAL" and "HUGH (1)" ) are kinda hard to see - as probably would be the yellow SP "X", if it were to be in a desert biome.
Apart from those comments - this Previewer is "fixed" and I'm a happy camper - it's a great addon for 7D2D! Thanks again, MPMG.

pj
Thanks for your feedback.

I feel the same way as you for the colors, but i wanted to use the same colors in the preview and in the program.

The problem is that i have already used all the main colors (red, green, blue, white, black, orange, cyan, ...)

See this as a game, you have to find where is the yellow cross on the map 😄

 
(sigh)   Having very happily used this great Previewer since my posts above - and helping Lew in his problems downloading the Previewer (Jan 19th - six posts above) - I now have his original problem when I tried to download the 2.1 update:
(LewZephyr said :-
"Wanted to check it out, but after getting into discord your link to download it failed then said I had to wait 60 min to download another file because I didn't subscribe. ")

This is the same issue I have now. In my case I cannot disable any ad blocker or potential spam/malware warning before the link times out. Any error in getting to the 1fichier site results in the site making you wait  one hour before trying a second time.  Can you Please change to a different, more popular, file sharing system, like Dropbox, MS OneDrive, Nexus or GitHub - something like that. This 1fichier site is a nightmare, and I will bet very good money that I'm not the only one who is turned off by that site.

Your Map Previewer is a very good addon for 7D2D, and so is the KingGen Map Generator, and when someone wants to create their own map - the two together make an extremely good combination, and I - and probably lots of others here - do just that. I know I can plod on with 2.0, but falling behind with patches and updates is not a good practice to follow.

Best regards,

Paul J.
Here what i want : 

- a free way for me and the users to download the software

- no login, no account (for me and the users)

- fast download

I have found this in "1fichier". I use "Ublock Origin" as an adblocker and on the first page i click on "Download" on the second page i click on "Click here to doanload the file" and the download begin at my full download speed ! (and yes you have to wait 1 hour for the next download, that is the price for the free service)

If someone knows a way to do it somewhere else (in respect of the three points above), please reply here.

The download file is a exe "7DTD-MapPreview-Setup-v2.1.exe" not a zip.
And i am happy that you finally get it.

Thanks for the feedback.

 
Seems that it doesn't find the POIs in DF Version 4.03A with the new Compopack 48 stuff.

These locations all have .tts files that it couldn't find.  there may be more

C:\7Days2DieDFV403A\Mods\0-DarknessFallsCore\Prefabs\POIs

C:\7Days2DieDFV403A\Mods\0-DarknessFallsCore\Prefabs\Compopack48 Asia Town\CP Asia Pois

C:\7Days2DieDFV403A\Mods\0-DarknessFallsCore\Prefabs\Compopack48 Oldwest\Oldwest Pois

C:\7Days2DieDFV403A\Mods\0-DarknessFallsCore\Prefabs\Compopack48 Pois\Pois

C:\7Days2DieDFV403A\Mods\0-DarknessFallsCore\Prefabs\Compopack48 Traders

C:\7Days2DieDFV403A\Mods\0-DarknessFallsCore\Prefabs\Compopack48 Wilderness\CP Wilderness

 
can someone give me a link do download this map previewer that actually works i have been trying to download it for days with no success.

thank you to anyone that can help.

 
@rallenb3 Just saw this, and noted it was posted 14 hrs ago. I too had the same issues with the crazy lfischier site. I did eventually get it, and am fairly happy with it. I have created a zip from my files for you, and have stuck it on my MS OneDrive, It is available here (for anyone else too that might need it). I'll leave it up for about a week.

Another nice mod you might like - in fact Brad shows it off  in one of his videos - is "Map Toolz" , by Zipcore.

ATB

pj

 
Somewhat of an oldish thread, but not having a preview in A21 - apart from copying the original, created with the game or with Teragon - I tried this one out again: it halted with a  ""### Vanilla prefab folder doesn't exists : C:/Users/pj/AppData/Roaming/7DaysToDie/Saves/Razodamu Mountains/V21_Raz_2/Data/Prefabs/ - Generation ended."  It wanted that folder in the game-world folder, so I copied them up to the Saves/Worldname/gamename, ending up with this path,  " C:\Users\(me)\AppData\Roaming\7DaysToDie\Saves\Razodamu Mountains\V21_Raz_2\Data\Prefabs" - and - boom! - a new map, nicely colored, small x's for the POI's, hills/mountains, modestly-looking cities, and more importantly - good roads, water and marked traders. A bit of work (or not) will make this map tool quite usable.

Edit: The original link still worked for me, but just in case - I made a fresh one: -
  https://1drv.ms/f/s!AueVg7eVAeXMkxK3o9ZxbMqknhVY?e=h4Zzq0

 
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So, I'm trying to use this to generate a preview of my world map and it doesn't seem to be doing anything. Is it normal for it to just sit doing nothing (according to Task Manager) for 10+ minutes?

The status window shows:

7DTD-MapPreview 2.1
-------------------------

World Folder: D:/Temp/7daysmap/World/
Prefab Folder: C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/Data/Prefabs/

--> Prefab List - Start
Prefab count : 755
--> Prefab List - End

--> MapInfo - Start
File : D:/Temp/7daysmap/World/map_info.xml
--> MapInfo - End
Map size: 14336 X 14336
Game Version: Alpha.21.0.324

Seed Used:

--> Biome - Start
File : D:/Temp/7daysmap/World/biomes.png





The progress bar next to the "Generate Preview" button isn't moving at all. Task Manager shows no CPU use and the memory used is static.

Is is supposed to take a very long time to run?

 
Hi Gimli: No. Your log suggests it's missing some file info. The most important is the "Generation.Seed", entered into KG on it's 1st page at the beginning, 3rd line down, under "Settings". You get that from the new world's map.info.xml file. You then need to specify your "Generated" existing map file names in KG's "Advanced customization" section: i.e. Custom Heightmap; Custom Biomes map;  Splat3 map, etc.. The other settings, like cities, towns, water, and biomes, etc, can mostly be left alone, as I think that the Seed governs all of those. (someone might correct me if that's not quite right!)
Anyway - ask again if you still have problems after playing with it some more. It does produce a very acceptable map - much nicer coloring, and identical in shape, roads, cities, etc, to the one created (at the end of the build) in a21.

 
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I don't use KG, I'm using this map previewer to generate a preview of the map generated by 7 Days. The OP states it works with Vanilla 7 Days.

map.info.xml is available in the World folder along with all the other files generated by 7 Days. I tried adding the generated map name to the World path ('Lirata Mountains') and it still behaves the same way.

Code:
7DTD-MapPreview 2.1
-------------------------
 
  World Folder: D:/Temp/7daysmap/World/'Lirata Mountains'/
  Prefab Folder: C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/Data/Prefabs/
 
--> Prefab List - Start
  Prefab count : 755
--> Prefab List - End
 
--> MapInfo - Start
  File : D:/Temp/7daysmap/World/'Lirata Mountains'/map_info.xml
--> MapInfo - End
  Map size: 14336 X 14336
  Game Version: Alpha.21.0.324
 
  Seed Used: 
 
--> Biome - Start
  File : D:/Temp/7daysmap/World/'Lirata Mountains'/biomes.png
 
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@Gimli - Oh cheese! Sorry - yes - my old age is kicking in!   Duh!.  You are right. I "should" be talking about 7D2D MP's tool!

I have to do it again to refresh what I did.

Sorry.

I put a coupla pics up on the OneDrive, after I had edited the totally green biome, so that it had some desert.
 

https://1drv.ms/f/s!AueVg7eVAeXMlVGfp6o8rQ2EDUbq?e=mwZndz

 
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Why would your world map be located in a temp folder? In Steam it's normally in "steamapps\common\7 Days To Die\Data\Worlds\"

 
I copied there to let the previewer run while I was playing, but I tried it on the original paths as well and it gives me the same results.

 
Gimli said:
I ended up using https://kui.github.io/7dtd-map/ instead, that worked with all the same files.


If you don't mind the question, how?  The previewer says to drag and drop the contents of the world file but uh... I don't actually see anywhere on the page to do that! There's the browse function but that only allowed me to select one file, not the contents of a folder. 

Yes, I was looking using Chrome.

 
I deleted my reply on the github map tool, Fram; I apologise - I found it too kludgy, just not working the way I expected each time, and the directions were just too confusing: . 7DTD MPMG is good enough, and works first time, every time on my pc.
🤔

 

 
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If you don't mind the question, how?  The previewer says to drag and drop the contents of the world file but uh... I don't actually see anywhere on the page to do that! There's the browse function but that only allowed me to select one file, not the contents of a folder. 

Yes, I was looking using Chrome.


Maybe this Video helps (at 6:40 he starts showing how to drag and drop):



 
Great tool still, worked like a champ for me, but I have all my game stuff in vanilla installations.

 
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