Dannyboyo2
New member
For those who don't know what blocks I'm referring to, I referring to these.
https://gamepedia.cursecdn.com/7daystodie_gamepedia/c/c6/BrickHalfBlockCornerInside2.png?version=25eda7e14c3c40762a41a0ed1b85ee5d
I tried to do it myself, but for some reason, it didn't work.
I thought that by changing the "Extends" value from 'brickNoUpgradeMaster' to 'brickMaster' (to give an example), it would become available to player in the shape selection menu. But every time I tried to implement my mod, I kept on getting these errors.
I tried both appending & setting the my mod's blocks.xml xpath to no avail. What exactly am I doing wrong?
https://gamepedia.cursecdn.com/7daystodie_gamepedia/c/c6/BrickHalfBlockCornerInside2.png?version=25eda7e14c3c40762a41a0ed1b85ee5d
I tried to do it myself, but for some reason, it didn't work.
Code:
<block name="brickHalfCNRInside2">
<property name="Extends" value="brickNoUpgradeMaster"/>
<property name="Shape" value="New"/>
<property name="Path" value="solid"/>
<property name="Model" value="cupboard_corner"/>
<property name="DescriptionKey" value="shapeHalfCNRInside2"/>
<property name="SortOrder2" value="0063"/> <!-- SortShape -->
</block>
Code:
EXC Extends block flagstoneMaster is not specified for block flagstoneHalfCNRInside2'
Exception: Extends block flagstoneMaster is not specified for block flagstoneHalfCNRInside2'
at BlocksFromXml+<CreateBlocks>d__0.MoveNext () [0x00171] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__40.MoveNext () [0x00044] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0