Shino
New member
Basically the title.
I'm doing this.
<insertAfter xpath="/items/item[starts-with(@name, 'meleeWpnSpear')]/property[@class='Action0']/property[@name='Class' and @value='DynamicMelee']">
<property name="Damage_type" value="Slashing"/>
</insertAfter>
<setattribute xpath="/items/item[starts-with(@name, 'meleeWpnSpear')]/property[@name='Tags']" name="value">knife,melee,grunting,medium,weapon,meleeWeapon,longShaft,attPerception,perkJavelinMaster,perkDeepCuts,perkTheHuntsman,canHaveCosmetic,thrownWeapon</setattribute>
But the game says

So, I can see the error comes from the second line when trying to change the tags. I'm using an xpath evaluator to see what nodes get selected and Xpath wise it selects the property with the Tags name

So, here I am, wondering why the long sticks with a knife taped to its end don't count as knives.
I'm doing this.
<insertAfter xpath="/items/item[starts-with(@name, 'meleeWpnSpear')]/property[@class='Action0']/property[@name='Class' and @value='DynamicMelee']">
<property name="Damage_type" value="Slashing"/>
</insertAfter>
<setattribute xpath="/items/item[starts-with(@name, 'meleeWpnSpear')]/property[@name='Tags']" name="value">knife,melee,grunting,medium,weapon,meleeWeapon,longShaft,attPerception,perkJavelinMaster,perkDeepCuts,perkTheHuntsman,canHaveCosmetic,thrownWeapon</setattribute>
But the game says

So, I can see the error comes from the second line when trying to change the tags. I'm using an xpath evaluator to see what nodes get selected and Xpath wise it selects the property with the Tags name

So, here I am, wondering why the long sticks with a knife taped to its end don't count as knives.
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