I'm looking for a way to give harder biomes like snow and wasteland a more desirable purpose by increasing the loot you get from containers within them. I'd like to find something that can be applied via XPath modding rather than modifying the RWG mixer or creating clones of POIs with modified loot.
I came across the onSelfEnteredBiome trigger in the buffs.xml, does anyone know how to use it? Is there a CVar for which biome you're in? If that worked you could just give a perk that increased LootGamestage while in the hard biomes.
I came across the onSelfEnteredBiome trigger in the buffs.xml, does anyone know how to use it? Is there a CVar for which biome you're in? If that worked you could just give a perk that increased LootGamestage while in the hard biomes.