I call double-BS to your BSDon't give me that BS. People will want to explore and loot anyway. Besides you have to loot for crafting now anyway. If they don't that's fine. Crafting is and has been a huge part of this game and you already have to go loot to do most crafting as it currently sits, and in no way is that part better than just some RNG crap that has been implemented. I just feel the perk system, crafting system, loot system should be on the same page and they are not, not even close.

Crafting is a central part of the game, just look how much everyone is looking to get working workstations as soon as possible. But crafting is also a very straightforward endevour: If you want something and have the schematic (which isn't that had to find) it is just a very forseeable matter of time before you can craft it.
You need weapon parts? TFP can't make weapon parts really scarce because they want people to find weapons and weapon parts regularily (in weapon chests, safes...) to craft weapons up to quality 5. So this just becomes a matter of weapon chest grinding. But the best weapons should be something special, something where you can't plan ahead and say: Ok, I need 5 days of grinding and then I have the weapon in 99% of cases.
I would be ok with it if crafting the quality6 would need >10 times as much in parts as a quality 5. So that your chance to craft it in normal play is at a player level far above100. Anything less and it is just to easy to craft it.
By the way, I'm still waiting very much for legendary weapons to enter the game (for me much more important than the bandits). Ever seen a movie where the hero himself crafts the legendary weapon? Sorry, that seems wrong to me (I acknowledge this last bit is more about a feeling than really an argument)
And in closing: I would like item degradation, preferably just quality going down (often making one mod slot disabled, but you can still remove the mod)
Just think how interesting slow degradation mods would suddenly become. At the moment their only use is to fill a mod slot.