Kam R.
New member

Today I present all you forum fanatics and hopefully some of the developers with a little gameplay/balance issue I have seen in the game since I first played it (A14). It's one of those things that seem to have been swept under the rug; one of those features that that ultimately might just get scrapped in the name of "streamlining" and that would be a sad thing to happen.
Bricks, in their current state are more or less useless. No player EVER bothers making them and for good reasons. Some players don't even know they exist at all!
I did a little bit of testing to get some numbers and make a direct comparison to cobblestone blocks, which as of now are the go-to building material of choice over bricks. The following data is for the making of one block of each.
[table=width: 750, class: grid, align: left]
[tr]
[td]Block type[/td]
[td]COBBLESTONE[/td]
[td]BRICK[/td]
[/tr]
[tr]
[td]Hit points[/td]
[td]1500[/td]
[td]1200[/td]
[/tr]
[tr]
[td]Crafted with[/td]
[td]Bare hands (Backpack)[/td]
[td]Forge![/td]
[/tr]
[tr]
[td]Raw materials needed[/td]
[td]14 Clay
14 Sm. stone[/td]
[td]12 Clay
2 Sm. stone
2 Wood[/td]
[/tr]
[tr]
[td]Time to obtain mats and craft the block*[/td]
[td]ca. 33 s
(obtaining mats - c. 14s, crafting 14 cobblestones - 14s, crafting flagstone block -4s, upgrade from flag to cobble (with stone axe) - c. 1,5s[/td]
[td]ca. 100 s!
(obtaining mats - c. 5s, smelting mats (10 "stone",60 "clay")- 60s, crafting brick block - 35s[/td]
[/tr]
[/table]
*Time measured with 25 quality stone axe/ stone shovel, lowest mining and construction tools skills and no 69er or quicker crafting perks.
Gameplay/ balance wise it makes absolutely no sense to ever bother making a structure out of brick blocks. It's obviously way easier to just go for cobble. More HP, total mobility where to craft and no need for a specific workstation to make. The only argument for cobble having higher HP than brick is that it uses more stone, which takes a bit longer to harvest, but looking at the overall time put in making a block even that argument becomes somewhat void.
IMO a block that takes a lot more time to make, needs you to get a specific workstation first and on top of that is even "riskier" to make as you have a forge running (heat increase) should friggin PERFORM BETTER.
Also, intuitively I'd expect a block made up of densely packed, baked bricks to have a better structural integrity, than one made up of randomly sized rocks clumped together with clay. No idea if that's actually the case realistically. But I don't want to go on a realism tangent too much anyway, this is mostly a question of effort vs outcome.
So what's the fix? Well one obvious, quick answer would of course be to increase brick HP and probably also slightly decrease cobble's. Perhaps just switching their current HP values might already be enough. (But then there's also scrap which goes to 2100 HP and again needs no workstation to craft...)
I'm thinking there could be a little more to bricks even. They could become a separate tier of building block altogether due to them being crafted in a forge. I think it would fit better into the current system of tiers where you have blocks you can make anytime anywhere, but that are weak and blocks you need specialized equipment for that are strong.
Bricks would perfectly fill that massive gap between low level tier and concrete-steel level. So instead of brick being a slightly stronger alternative to cobble or scrap I'd rather like to see it a good jump above them and closer to concrete.
Another thing that would make this new "Tier 3" perfect would be the ability to reinforce it with forged iron (plating?) just as concrete gets reinforced with steel – why skip iron? At the same time obtaining the parts for concrete mixers should be made a lot more difficult and bam - brick tier is a go.
What are your guys' thoughts on this?
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