Take on the small abandoned houses, garages and small businesses, bars etc they are pretty easy. I killed a wandering horde of 20 and got 2 or 3 packs one time.Yeah, 1 drop out of how many? I saw a video on YouTube where XbCrafted spawned in 75 zombies and got 1 backpack when he killed them. WTF?!? If you cant get loot from the zombies, and theres like 9 guarding a POI, whats a new level 1 character supposed to do? A little more balance would be nice. not EVERY poi has to be a dungeon filled with zombies.
Hmmm, something's wrong here, my test game on Scavenger, which I did play for a while, did not see Ferals for a good long time. You either got horribly unlucky in picking a POI that HAD to have a feral or something bugged out.Thank you for the advice Madmole. I know how to play this game. I survived in A16, but A17 is brutal. Opened a POI on day 1 and had a feral putrid girl (with others) inside. Isnt that a bit much for day 1 ? Gradual progression of the zombie spawns would be better. I play solo. 7 zombies in a POI on day 1 is not enjoyable. I'd like to survive a night, let alone to the bloodmoon, and that's on the EASIEST settings.
It would be nice if there was some sort of way to tell which houses were death traps, other than experience. I went into a house I thought looked cool that I wanted to use as a starter base and found 2 regular ferals, 2 irradiated ferals and a feral cop in the attic. On Day 1 on Nomad.Hmmm, something's wrong here, my test game on Scavenger, which I did play for a while, did not see Ferals for a good long time. You either got horribly unlucky in picking a POI that HAD to have a feral or something bugged out.
No way I'd expect to see a Feral on Scavenger on Day 1.
Take on the small abandoned houses, garages and small businesses, bars etc they are pretty easy. I killed a wandering horde of 20 and got 2 or 3 packs one time.
I will have to be honest with you all guys, this was a solo play, I did modify loot abundance to like 150% I think? And I play on Scavenger, I wanted the game to go easy on me while I learn new stuff and this was the result. It's all new for all of us, and I have mixed feelings, but those are mostly due to the bugs, but the system and how it works, well it takes some time to get used to, but I have to admit, my laziness quickly approved that I don't have to worry about looting all the freaking corpses anymore and when I get some loot bag, its a nice little bag and it feels like opening a Christmas gift.I wouldn't mind seeing it bumped to 5% with slightly less powerful loot available or common (e.g. getting a sniper rifle off a dead cheerleader seems a bit much), but overall the new system doesn't bother me.
A few days before release to streamers Roland said that they have added Radiated z's in some POI's with rarer loot. Therr way to make High level areas with rare loot.Hmmm, something's wrong here, my test game on Scavenger, which I did play for a while, did not see Ferals for a good long time. You either got horribly unlucky in picking a POI that HAD to have a feral or something bugged out.
No way I'd expect to see a Feral on Scavenger on Day 1.