Loot all button (default button "R") causes "null refererence", why?

Noisy Pants

Refugee
I have a dedicated server that uses the 7D2D RAT program to run the server, all the diagnostic lights are green and no errors pop up when I join my server. So far the only problem I am having is when players, including myself, try to use the loot all function to get loot from an container; at that this point the console drops down with a message regarding a "NullReferenceException: Object reference not set to an instance of an object". It could be something to do with the mods, I'm not sure - I will include a screenshot, please help. I will share a server log if need be, if all that info on them isn't a security risk sharing.

lootallerror.jpg

 
Either something to do with your mods (clearly causing issues with UI overlap) or you need to verify your file integrity. So, remove your inventory mods and re-verify file integrity to start.

 
Yes, there were some changes in the operation of these buttons in the new versions, so the old GUI-mods will not be compatible.

 
Last edited by a moderator:
the original author stopped updating this mod so i'm taking a swing at this and i've got the code updated yet the position of the window needs to be addressed - any tips?

120backpackbase.JPG

120backpack.JPG

 
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