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Looking for help RE custom Ambulance

RyDyR

New member
Hey All,

I'm looking to mod or replace the texture for the Ambulance. I'd like to replace it to the TORONTO EMS layout. I'd be ok with doing the graphical work myself I just have no clue how to get the textures and create the mod, I'd like to surprise the guys I work and play with.

Any help would be appreciated.

Thanks

 
Short answer is that you would need to extract the model and texture from the game files, edit the texture and put them back together in Unity.

Longer answer, to rip the files you need Asset Ripper, you can find a link for it in the tutorials section, it is really straight forward to use.

With Asset ripper, you want to extract the vehicles bundle located at "7 Days To Die\Data\Addressables\Standalone\automatic_assets_entities\vehicles.bundle"

Once you have it extracted, you are looking for the files in "vehicles.bundle\ExportedProject\Assets\AssetBundles\Automatic\Entities\Vehicles\Truck"

At this point you can find and edit the ambulanceTruck01.png, this should be the only file you need to edit, the other .png files are for metalics, occlusion, etc. and shouldn't need edited if you just want to change the paint job.

Now you need to put them all back together, for this you need Unity, the game uses version 2021.3.19f1, so you need to use the same. There are some really good tutorials on Unity over in the guides section which I would highly recommend, at minimum the creating and exporting models from Unity ones as that will cover what you need for this. I wont even attempt to write out the instructions as I will not do the tutorial justice.

At this point you have the model extracted and point the .xml to it, and should be good to go.

Alternatively, Ill attach the ambulanceTruck01.png if you want to just jump straight to editing it. I can stick it back together for you once done.

ambulanceTruck01.png

 
I have to stress that I am not an artist and don't really know what I am doing half the time, but as I had the file already I figured I would give it a go.

Due to the design having writing the texture mirroring both sides didn't really work. I am sure there is probably some easy way to fix that, but I don't know what it is, so I messed about with it until it had writing on both sides with none of it backwards, I think I lost some of the detail in the process though.

I put the file up if you want to take a look at it.

Ambulance Texture Swap at 7 Days to Die Nexus - Mods and community (nexusmods.com)

 
I have to stress that I am not an artist and don't really know what I am doing half the time, but as I had the file already I figured I would give it a go.

Due to the design having writing the texture mirroring both sides didn't really work. I am sure there is probably some easy way to fix that, but I don't know what it is, so I messed about with it until it had writing on both sides with none of it backwards, I think I lost some of the detail in the process though.

I put the file up if you want to take a look at it.

Ambulance Texture Swap at 7 Days to Die Nexus - Mods and community (nexusmods.com)


Wow, that was fast and 10X better than what could have done. I appreciate it!

 
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