lord_ahriman
Member
You just listed some major flaws in A17:Try producing enough ammo for 3 players at gamestage 600 horde night on Insane and get back to me.
No I am saying these resources are the ones you will have zero of while you are swimming in excess of every other resource. Seems like the balance is off. You will literally have more than you could ever use of everything except lead, bones and brass. Do the devs want certain resources to be scarcer? Maybe. I am simply informing them of the scarcest, just in case they don't.
We also do this. One guy (the Int spec person) goes to the Trader every 3 days very diligently. It's nowhere near enough.
1) Mining was nerfed big time: in A16 100 boulders would give you ~ 3.5k lead (+ nitrate, + coal); in A17 you get ~ 900
2) Not enough bones, no glue, no paper, no shotgun shells. That's why dart trap is essential and I can't see bases like I had in A16 with 16 shotgun turrets, which is a shame
3) Traders don't sell enough ammo, bullets tips and casings, especially for mp games
I like A17, but improvements are slowly being surpassed by those flaws that makes a long gameplay almost impossible.