I haven't tried it and probably won't just because I don't really need it, but I do like that you're trying to add logic gates to the game. I know it's a work in progress and you probably already have plans for improvement, but from watching the video, I think it would be a very good thing to create individual logic gate blocks for each gate type and simply connect power through those the way you would through anything else, like a relay. Having a bunch of special radial commands to link and unlink things will be very confusing for people to figure out. Just watching the video, I feel that I'd have to learn how to use this instead of it being obvious.
Consider the steps you're taking right now versus:
Place power source, place logic gate, place target item, use the wire tool to connect them together.
This would be obvious to anyone who has played the game as it's how everything already works for power. It just adds new logic gate blocks. But the way you have it would require figuring out how to do it and it would be less obvious.
Now, I don't know what's required to make working logic gates and maybe it's not so simple to make them as individual custom blocks that accept normal wire connections, but if it's something you can do, I'd recommend that.
Example NOT block:
Single 1x1 block with a NOT logic gate symbol on it (or whatever you want it to look like)
1+ inputs for wire connections
1+ outputs for wire connections
If power is supplied, change the power state for the output to no power.
If power is not supplied, change the power state for the output to powered.
I would assume this requires a DLL but that it is possible to grab the powered/unpowered state of the inputs and to flip the bit for them to the opposite when sending that state to the output.
Then just a similar thing for the other logic gates based on the gate type. You can then string gates together easily to do anything you want.
Anyhow, that's just feedback. I think you've done a good job already and this isn't meant to be a negative to what you've done. What you've done looks good.