Linux Dedicated Server Repeatable Lockup

Dimencia

Refugee
Anyone have any suggestions on trouble shooting a re-occurring Server Hang?

CPU on server will lock up 1 core at 100% (prior to the bug all cores are functioning normal)

A18.4 (b4)

steamcmd validation completed

last few entries in log file remain the same every time (assumed this is the source)

time stamps removed

INF AIDirector: Spawning scouts at (-700.0, 51.0, 1403.0), towards (-769.0, 37.0, 1363.0)

INF Spawning this wave: 1

INF Spawned [type=EntityZombie, name=zombieScreamer, id=27331] at (-699.5, 51.4, 1399.5) Day=38 TotalInWave=1 CurrentWave=1

INF AIDirector: scout horde spawned '[type=EntityZombie, name=zombieScreamer, id=27331]'. Moving to point of interest

these last 5 lines appear every time the cpu is at 100%

destination is a fortified base, ground level to below ground base,

if it matters the base does have a water based spiked moat....

we have thought that it was just to difficult for the AI to path its way in, so we added a few paths, issue has continued to plage

The zombieScreamer has been able to spawn in other locations with no issue

if zombieScreamer is spawned at (or near) same location, manually and lead towards same location, issue does not surface

Thanks in advance

PasteBinLink: https://pastebin.com/kdcLTMhN

 
Last edited by a moderator:
Ok, no offense, but that CPU is pretty weak.

It might have been ok to use for a dedi before a16, but it's not really up to spec for the newer versions.

Try a fresh save without the mods and see how it goes.

 
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