Well the PvP base is definitely a minority but the amount who play it is much higher than that. No matter the play-style you have to contend with zombies but the reason for PvP is not because we seek a run-n-gun Halo/CoD/Quake/CS whatever style; it is because after a point the zombies and environment pose no challenge.
This is not a fault I find with the game; every game I have played the AI/Comp opponent...if you will... becomes predictable as there is/are always pattern(s).
When I PvP it is because I seek a challenge against a thinking opponent; someone who can adapt and challenge me in ways the AI cannot...that's it! In Multiplayer I see interaction with more than one player; this is why you see co-op as an option in many games alongside multiplayer.
The best thing any game can do is to set the world out and let the experience be as organic as possible. A multiplayer world is set and players can co-op or not, PvP or not. Looking at the PvP aspect does not hurt the game; rather, it adds to everyone's experience. They don't HAVE to PvP...the server rules and bot managers can dictate. But the possibility can only enhance their experience and for those who wish to PvP primarily they will still have to contend with zombies...don't worry about that.
But there is nothing wrong with trying to make this a more feasible aspect of gameplay because it is merely an aspect; it does not change the game fundamentally.
Stage 1 - spawn in do the tasks find the trader survive versus the environment
Stage 2 contend with environment as well as zombies now
Stage 3 all of the above and begin preparations for zombie attacks with your base as you acquire resources.
It's always the same. And people can log out for horde night....you can't "force" anyone to do anything despite your vision. Just create the environment and let the experience be organic.
And as far as destroying people in any game I noticed you listed FPS games. I attended the PGL where Thresh was the guest for the Quake 2 winner to compete in Pong with as I was there for the RTS Total annihilation. If you want to bring up Red alert or Total annihilation I'll most likely do the destroying as I was the #1 ranked player in the world for a yr and a half in TA. Top Ten Red alert and our team held the #1 ranking briefly..heh.
You think of PvP in terms on Quake or Counterstrike...FPS games. And while the game is most certainly FPS it plays more like a RTS. YOu acquire resources over a time period and then endure an assault or you engage in one. We don't have loadouts and the maps are huge.
We seek resource deposits to acquire resources to build bases and then upgrade our defenses and eventually prepare for the offensive if we choose. This is what is done in RTS games...and styles differ.
In 7DTD I PvP because I want a thinking opponent. I start like anyone else; I acquire resources and build myself up to survive the environment and set a place to store my resources. This storage needs defending; however, I do not seek to defend myself from zombies...turning off forges, tunneling at bedrock, and movement are how I defend. If you pardon the pun my playstyle renders the zombies "non-entities" unless I wish to raise my rifle skill and get kills/exp/loot. The more kills leads to higher gamestages and better loot.
But the acquisition is all in preparation for engaging my opponent and if you think bout turn-based strategy...that is this game too. We can all play at the same time as a RTS... but as we have different real-life schedules it becomes turn-based. People will raid your base or set the stage when you are offline; I know players wait until I log before venturing into certain cities/areas.
Mines are not for Zombies... there are more efficient ways to kill them.
PVP in this game is rarely a run and gun encounter. Usually it is turn-based as your PvP becomes you versus their base or it is a sniper battle.
Quit pigeonholing PvP into a Counter Strike corner as it is not that.
But I'm up for a challenge on my server or the RTS world.
http://igl.net/total/ Hallf of fame
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Here is a RL Video of horde night coming to my house.