bloom_meister
Banned
So over in the A17 thread MM has responded that whilst not a priority right now, he would like to make substantial positive changes changes to make, in his own words, 'pvp awesome'. Now things like netcode is something that we cant influence and thats down to TFP to fix, and they have it on their list, but how about the PVP community generate some realistic and sensible suggestions here for improving pvp that TFP can perhaps use as a starting point for some changes.
When making your suggestions I would ask, and you are free to ignore, that you suggest changes that do not impact the pve experience in a negative way, for myself i dont want to (negatively) change the pve game by making changes to pvp
I will start off with one thing that drives my friend nuts, sound travel distance. In earlier alphas you could hear an auger from 6-7k away and a forge from maybe 2-3k, you could even hear someone opening a drawer from a good half k away and that was rightly nerfed as it was unrealistic but as my friend points out to me, its not unrealistic to want to hear a gunshot from a couple kilometres away. So my first suggestion is to change the sound travel distance for certain actions and items. In keeping with my own request i dont beleive this impacts the pve experience.
Looking forward to hearing lots of good suggestions from the pvp community and please, if you dont like pvp or you dont like pve players, keep that stuff out of the thread, just looking for constructive feedback the devs can consider.
When making your suggestions I would ask, and you are free to ignore, that you suggest changes that do not impact the pve experience in a negative way, for myself i dont want to (negatively) change the pve game by making changes to pvp
I will start off with one thing that drives my friend nuts, sound travel distance. In earlier alphas you could hear an auger from 6-7k away and a forge from maybe 2-3k, you could even hear someone opening a drawer from a good half k away and that was rightly nerfed as it was unrealistic but as my friend points out to me, its not unrealistic to want to hear a gunshot from a couple kilometres away. So my first suggestion is to change the sound travel distance for certain actions and items. In keeping with my own request i dont beleive this impacts the pve experience.
Looking forward to hearing lots of good suggestions from the pvp community and please, if you dont like pvp or you dont like pve players, keep that stuff out of the thread, just looking for constructive feedback the devs can consider.