KhaineGB
Well-known member
Probably a silly question, but there's so much info scattered all over the place (some of which is outdated), that I'm not sure where to start anymore.
I want to look at making a mod for 7 Days to Die. I've had a read of some of Valmar's stuff regarding making classes and such, and I've read the SDX stuff but a lot of that seems to be focused on building the example mods and incorporating new Unity assets.
Since I'm rusty at programming, and XML is something I kinda taught myself in a haphazard way, I was wondering if anyone knew of any decent tutorials I can work through? I did some minor tweaking of the XML files in the past (mostly modifying what loot spawns where, added a couple of recipies, etc), so I'm not completely oblivious to digging around the 7DTD files.
Basically I want to start simple for now. Add or tweak stuff via XML, use the current in-game assets, etc. Any pointers would be massively appreciated.
I want to look at making a mod for 7 Days to Die. I've had a read of some of Valmar's stuff regarding making classes and such, and I've read the SDX stuff but a lot of that seems to be focused on building the example mods and incorporating new Unity assets.
Since I'm rusty at programming, and XML is something I kinda taught myself in a haphazard way, I was wondering if anyone knew of any decent tutorials I can work through? I did some minor tweaking of the XML files in the past (mostly modifying what loot spawns where, added a couple of recipies, etc), so I'm not completely oblivious to digging around the 7DTD files.

Basically I want to start simple for now. Add or tweak stuff via XML, use the current in-game assets, etc. Any pointers would be massively appreciated.