argenex
New member
Two Buddies in Zombie Apocalypse within Kentucky
Day 1
We manage to figure out that we are 5km away from each other, I spend the day jogging to find my buddy. As soon as I reach him, a screamer spawns. He takes out the screamer as he has mostly been looting and killing zombies as I ran to him.
Just before night comes, another screamer spawns. We ignore her and hastily build a shack. During the night she comes up to the shack and sits outside being obnoxious noise-wise, buddy takes her out.
Day 2
Sun comes up, buddy heads out to loot, I get on figuring out some sort of plan, any plan to prep for day 7. Screamer is already on the perimeter being obnoxious noise-wise. By the time night comes she has again migrated to the shack. Screamer is downed.
During the night a wandering horde hits the shack, we take them out.
Day 3
I am out gathering, while buddy is again out looting, a new screamer is again floating around the shack.
So is this Infinite Days of Screamer or 7 Days to Die?
Seriously, we haven't really done anything and already it's a steady ♥♥♥♥-show spawn on screamers. I wouldn't mind if we were on day 20 or something and had anything better than a wooden club, but this is frankly obnoxious as hell and not fun. I'm trying to figure out where exactly the fun went since A16, and it seems to be utterly squeezed out of the game.
If I wanted to sit and fight zombies non-stop I would play Left4Dead2, KillingFloor, or DyingLight where the combat is significantly better tuned and designed for it. The current direction of 7dtd doesn't make much sense when we have a full destroyable / craftable sandbox to run around in.
Design special zombies to combat our base designs, instead of overtuning existing ones to be a non-stop nuisance please.
Thanks.
Day 1
We manage to figure out that we are 5km away from each other, I spend the day jogging to find my buddy. As soon as I reach him, a screamer spawns. He takes out the screamer as he has mostly been looting and killing zombies as I ran to him.
Just before night comes, another screamer spawns. We ignore her and hastily build a shack. During the night she comes up to the shack and sits outside being obnoxious noise-wise, buddy takes her out.
Day 2
Sun comes up, buddy heads out to loot, I get on figuring out some sort of plan, any plan to prep for day 7. Screamer is already on the perimeter being obnoxious noise-wise. By the time night comes she has again migrated to the shack. Screamer is downed.
During the night a wandering horde hits the shack, we take them out.
Day 3
I am out gathering, while buddy is again out looting, a new screamer is again floating around the shack.
So is this Infinite Days of Screamer or 7 Days to Die?
Seriously, we haven't really done anything and already it's a steady ♥♥♥♥-show spawn on screamers. I wouldn't mind if we were on day 20 or something and had anything better than a wooden club, but this is frankly obnoxious as hell and not fun. I'm trying to figure out where exactly the fun went since A16, and it seems to be utterly squeezed out of the game.
If I wanted to sit and fight zombies non-stop I would play Left4Dead2, KillingFloor, or DyingLight where the combat is significantly better tuned and designed for it. The current direction of 7dtd doesn't make much sense when we have a full destroyable / craftable sandbox to run around in.
Design special zombies to combat our base designs, instead of overtuning existing ones to be a non-stop nuisance please.
Thanks.