Alpha 18.1 experimental (Build 8), Default Difficulty (Adventurer), 16 max alive. Intelligence / Perception Build (Level 50, Game Stage 120, 60 Minute Days)
Added 2 dart traps / trigger plates to the death stairs and added 2 steel doors at the top to stop any zeds that break through. Swapped out my trusty hunting rifle with a newly crafted marksmen rifle.
Here are a few screenshots until I get the video uploaded.
Screenshots:
Video:
[video=youtube_share;oh7HAfHcTMc]
Added 2 dart traps / trigger plates to the death stairs and added 2 steel doors at the top to stop any zeds that break through. Swapped out my trusty hunting rifle with a newly crafted marksmen rifle.
Screenshots:
Video:
[video=youtube_share;oh7HAfHcTMc]
Last edited by a moderator: