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Coincidentally I'm just finishing editing a video on heightmap editing to follow on from the first two Maptoolz videos. That includes how to make rivers. Should be available to watch in 24 hours but the other two videos are essential viewing to learn the basics of the new mapediting system. Well the first one is. Link is a couple of comments above. Hope it helps.How to make rivers ? i'm new to this
Good afternoon. I'm using King Gen for my server's map. I purposely chose NO TRADERS in order to have my custom prefabs inserted later.
My custom traders work, but the problem is that the game is not detecting any traders. It says TRADER: No traders.
How could I make the game use my custom traders for the trader quest?
Best regards.
<objective type="Goto" id="trader" value="5" phase="1">
<property name="biome_filter_type" value="OnlyBiome" />
<property name="biome_filter" value="pine_forest" />
<!-- <property name="biome_filter_type" value="ExcludeBiome" /> -->
<!-- <property name="biome_filter" value="wasteland" /> -->
<property name="nav_object" value="go_to_trader" />
</objective>
the download for MapToolz is not working for me, says connection refused...?Tallman Brad said:I'm pleased you got it working @paulj_3. It's a good time saver. I love that you don't have to mess with alpha layers on the roads and that the water map just updates itself.
Yes it's a shame about kinggen. I really liked that.
Thank you so much for the kind words about the videos. I pleased they've been helpful. There's more on the way. New one on working with layers in gimp and brush densities should be out in in just over 12 hours once I get a thumbnail thrown together. I hate doing thumbnails! Haha.
All the best PJ.
Brad.