@Fleshus Bare with me for a moment: With only " , , " at the end of the poi line - KingGen has no particular guidance as to how many - min or max of any particular poi can occur. I've no doubt that KS could set
min to be "1" for
every case - but that might/would force
way too many POI's to be created -
at least one of everything in the list, plus - with no particular limit on more than one, it could well cause the map generation to crash, hang, or at least take way too long to create the map. What is needed to prevent those "several dozen" of the same POI's appearing, is a "max" limit.
Right now - if, in the Advanced settings, you choose "Number of POI's in the wild" as "none" - then your new map will contain no pois.
My own current poislist.txt contains a very much pared-down number of poi's - but it's still 480 poi's . . (default is 536 lines), and so - the way I read it - I would expect that when I choose "Number of POI's in the wild" as "decreased" - KingGen will randomly pick, say 60 out of that 480. Selecting "medium" might pick out, say - 90, and then for "increased" it might be as many as 120... Those figures may/will also depend on the map's size.
As it is atm - you can leave it at ", ," and let KingGen pick what it wants to: however - and this is where I think it
is a useful feature - if you want to make a theme - like I did, with
no modern buildings or highrises - I reckon putting ", ,0' (i.e. limiting the max to "0") would prevent the poi appearing.
Putting a ",1,1" at the end of a line in the list, would cause that particular poi to appear on the map in only one place, with none anywhere else. Some cities contain lots of automobile sales, garages, etc., for e.g., and one might be tempted to limit that by using, say ",2,5" so that there are at least two on the map - (they make decent first bases) and maybe up to 5. It really shines when adding poi's like those from Khaine's "Darkness Falls", or from Jax Teller's "Ravenhurst".
In your case - you need to identify those particular buildings that are bugging you, and give them a qty number as the second figure, leaving the first number as either a "0" or a "1".
Regarding the biomes: I seem to remember reading somewhere, that the PineForest biome is the default biome, and unless you create your own biome.png - it is the
background for all the other biomes, and is probably set by the game itself.
Hope this helps.