After playing a little bit in a KG generated world, there's something that is bothering me more than I thought it was going to.
The cities are waaay too flat!
I had already mentioned about how it cutted the heightmap in the borders, but now actually being in there, all that flatness is a lil bit disturbing.
do you have any plans about working on that aspect? maybe making it so the flatened area is not that big so we can see some change in elevation throughout the city.
cheers.
also, in my personal opinion, mountain generation could get some work too, making them more mountany and less of a big ass hill with snow on the top. something I could not just drive through to get to the top.
so far I'm using the mountain generation to make deserts, as it give a nice dunes vibe, but the actual mountains I had to recycle from the Nitro's resources folder