Hi Alaric: I reckon you've taken part of my post just a bit out of context: I was very specifically talking about the ease of making a useable heightmap - not a water map.
"You don't
need to create splat files; or zone files; even city files aren't necessary to make a
good map. You just need a heightmap". I still stand by that.
"you are simply that much better and things are very easy for you." No - that's not the case at all. I'm an old fart - retired, and spend, probably 13 hours per day - seven days a week at this computer. It will
not take that kind of time or effort for
most everyone, but it
does take measure of
patience, the ability to
focus,
some level of interest in map creation, and an appreciation of the enjoyment that comes with the sharing of others' experiences, interactions, help, knowledge, etc., on forums like this.
Here is a link to a map that includes the files used to make it, along with some pics. Be my guest - use them with Gimp - ask questions here about Gimp, (because it has been all the source of my problems)
https://1drv.ms/u/s!AueVg7eVAeXMkyzfOaKMB8PlZx3O?e=zHmtSh
Water
was tough to do, but it just took some time experimenting - same for (my) biomes. Brad
does have a water video, posted here a few days ago, and this map gets around the tree problems that he/we found after using the original "create your own water map" video.
Just don't just give up because you think you can't do it.
pj