AmethystLainey
New member
The error im getting seems just like the ones posted above and about WOTW but the fix didnt seem to work for me

Can I see the error and the list that you are using?The error im getting seems just like the ones posted above and about WOTW but the fix didnt seem to work for me![]()
Add the tag "required" to the poi in the poi list.I solved the problem but what I wanna know with the Traders Both Vanilla and MOdded is there a way to be sure to get 1 of each at a minimum? other then keep on genning maps
Hi AmethystLaineyWhere do I add the tag too?
So like so
skyscraper_01,93,134,87,-1,2,burnt_forest/snow/pine_forest/desert/wasteland,city/town,downtown,required,,
skyscraper_02,47,66,76,-1,2,burnt_forest/snow/pine_forest/desert/wasteland,city/town,downtown,required,,
skyscraper_03,83,78,84,-2,2,burnt_forest/snow/pine_forest/desert/wasteland,city/town,downtown,required,,
skyscraper_04,54,59,40,-1,2,burnt_forest/snow/pine_forest/desert/wasteland,city/town,downtown,required,,
trader_bob,41,27,46,-1,2,burnt_forest/snow/pine_forest/desert/wasteland,wilderness/city/town/rural,any,required,,
trader_hugh,45,28,49,-8,2,burnt_forest/snow/pine_forest/desert/wasteland,wilderness/city/town/rural,any,required,,
trader_jen,43,24,41,-1,2,burnt_forest/snow/pine_forest/desert/wasteland,wilderness/city/town/rural,any,required,,
trader_joel,35,32,35,-1,2,burnt_forest/snow/pine_forest/desert/wasteland,wilderness/city/town/rural,any,required,,
trader_rekt,37,24,37,-1,2,burnt_forest/snow/pine_forest/desert/wasteland,wilderness/city/town/rural,any,required,,
Only 1 , at the end of each line not 2.So like so
skyscraper_01,93,134,87,-1,2,burnt_forest/snow/pine_forest/desert/wasteland,city/town,downtown,required,,
skyscraper_02,47,66,76,-1,2,burnt_forest/snow/pine_forest/desert/wasteland,city/town,downtown,required,,
skyscraper_03,83,78,84,-2,2,burnt_forest/snow/pine_forest/desert/wasteland,city/town,downtown,required,,
skyscraper_04,54,59,40,-1,2,burnt_forest/snow/pine_forest/desert/wasteland,city/town,downtown,required,,
trader_bob,41,27,46,-1,2,burnt_forest/snow/pine_forest/desert/wasteland,wilderness/city/town/rural,any,required,,
trader_hugh,45,28,49,-8,2,burnt_forest/snow/pine_forest/desert/wasteland,wilderness/city/town/rural,any,required,,
trader_jen,43,24,41,-1,2,burnt_forest/snow/pine_forest/desert/wasteland,wilderness/city/town/rural,any,required,,
trader_joel,35,32,35,-1,2,burnt_forest/snow/pine_forest/desert/wasteland,wilderness/city/town/rural,any,required,,
trader_rekt,37,24,37,-1,2,burnt_forest/snow/pine_forest/desert/wasteland,wilderness/city/town/rural,any,required,,
Only 1 , at the end of each line not 2.
You use 2 ,, when the line does not have a required or unique on it
Variations at the end of each poi line -
,,
,unique
Required,
,required,unique
Variations at the end of each poi line -
,,
,unique
,Required,
,required,unique
Argh crap correct and fixedThis may be the smallest nit I can pick, by pixel count, but should the "unique" one be this?
,,unique
Place the poi files in a new folder and use kinggens generate poi list on that folder. Then copy the lines from that list to the main list with your other poi list.Thanks guysNow another question if I decide to use POIs created by PEEPS that are the independent POIS how do I go about getting the # part for the lines in the list?
Ok have you got the pois you want to add in a seperate folder.nothing showed up in the file stallion![]()