Shado47
Refugee
Howdy,
I know with the game's history of having a ripped off KF1 zombie in its very first public Alpha this might be a controversial topic, but I thought I'd still bring it up again because I have had this idea for a long time.
Imagine playing 7 Days To Die but with the zeds from Killing Floor (1 or 2 it doesn't matter) to replace the zombies. Maybe slightly alternate looking versions so it doesn't infringe on copyright / so it doesn't use any ripped models. I always thought that idea was very cool, and I am honestly surprised I have never seen it done before.
Just like stronger zeds appear in KF in later waves, stronger zeds could appear in 7dtd in later horde nights and on higher game stages.
So at the start you'd just be dealing with Clots, Cysts, Slashers, Gorefasts and Bloats ...
eventually you get your Crawlers, Stalkers, Sirens and Husks
then (if really needed) the EDARs (hate them honestly just don't include them, or make them Husk variants as they should've been to begin with) and Quarter Pounds...
And then imagine on later 7dtd horde nights and game stages to come across things such as Fleshpounds and Scrakes.
Also ending horde nights on a Boss fight could be cool. It wouldn't be for everyone. But the core people I play 7dtd with are the same people I also play KF2 with, and I always thought a mod like this would be hella cool.
I know its not easy to pull off, but I still thought I'd suggest it again to see if someone might be interested in taking on the challenge.
It could even be accomplished by a separate mod / module that includes perks and guns like in KF2. Not as many obviously, since the arsenal from KF2 is gigantic. But still a whole bunch to make the various perks worthwhile.
I think it is a bit of a missed opportunity that no mod like this has ever been developed (to my knowledge). I have played mods with custom Zombies before and they either felt completely out of place, didn't follow a progression, or were just more versions of the standard zombies.
Cheers.
I know with the game's history of having a ripped off KF1 zombie in its very first public Alpha this might be a controversial topic, but I thought I'd still bring it up again because I have had this idea for a long time.
Imagine playing 7 Days To Die but with the zeds from Killing Floor (1 or 2 it doesn't matter) to replace the zombies. Maybe slightly alternate looking versions so it doesn't infringe on copyright / so it doesn't use any ripped models. I always thought that idea was very cool, and I am honestly surprised I have never seen it done before.
Just like stronger zeds appear in KF in later waves, stronger zeds could appear in 7dtd in later horde nights and on higher game stages.
So at the start you'd just be dealing with Clots, Cysts, Slashers, Gorefasts and Bloats ...
eventually you get your Crawlers, Stalkers, Sirens and Husks
then (if really needed) the EDARs (hate them honestly just don't include them, or make them Husk variants as they should've been to begin with) and Quarter Pounds...
And then imagine on later 7dtd horde nights and game stages to come across things such as Fleshpounds and Scrakes.
Also ending horde nights on a Boss fight could be cool. It wouldn't be for everyone. But the core people I play 7dtd with are the same people I also play KF2 with, and I always thought a mod like this would be hella cool.
I know its not easy to pull off, but I still thought I'd suggest it again to see if someone might be interested in taking on the challenge.
It could even be accomplished by a separate mod / module that includes perks and guns like in KF2. Not as many obviously, since the arsenal from KF2 is gigantic. But still a whole bunch to make the various perks worthwhile.
I think it is a bit of a missed opportunity that no mod like this has ever been developed (to my knowledge). I have played mods with custom Zombies before and they either felt completely out of place, didn't follow a progression, or were just more versions of the standard zombies.
Cheers.