• If you have a mod, tool or prefab, please use the Resources section. Click Mods at the top of the forums.

Khaine's A20 Modlets! (Bigger backpacks, Lockable Slots, Behemoths, Random Wandering Hordes, etc)

Not everywhere, and not all zombies.

Or at least I haven't made one.
I'd be interested in the demolisher getting added into your existing Behemoth spawning mod if you get bored:) I don't ever encounter them as I turn off the blood moon and they're limited to horde night only. It seems a shame to not see something like that in vanilla now that you can tweak things further with feral sense too.

 
I get a certificate error when going to the links:  NET::ERR_CERT_AUTHORITY_INVALID

I was able to find you on github.io though.  :)

Love your mods!  Keep holding the hammer!

 
Hey guys. I am new to modding and do not know how to get these mods working. I have downloaded each mod I want to use, I opened the game and nothing changed. I tried unzipping the files and adding them to a folder so they are all neat. But no cigar. I am not sure how to get the game to run the mods as well.

 
Hey guys. I am new to modding and do not know how to get these mods working. I have downloaded each mod I want to use, I opened the game and nothing changed. I tried unzipping the files and adding them to a folder so they are all neat. But no cigar. I am not sure how to get the game to run the mods as well.
1. Create a “Mods” Folder
 
You need to create a “Mods” folder in the directory where the game is installed. We will put the downloaded mods in this folder.

For example, if you are a Steam user, you will create the “Mods” folder here:

C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die
how to install 7 days to die mods

If you want to use mods on servers, you should create “Mods” folder in the directory where the 7 Days to Die Dedicated Server is installed:

C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die Dedicated Server

 
2. Download the Mod
Heaps of mods on this Website

 
3. Extract the Mod and Put It to the “Mods” Folder
Extract the archived mod file. Then choose the correct folder you need to use. This is the most important step. The correct folder contains the “ModInfo.xml” file. For example:

\Downloads\ExampleModFolder1\ExampleModFolder2\ExampleModFolder3\ModInfo.xml
The correct folder is “ExampleModFolder3”. Copy the “ExampleModFolder3” folder and paste it into the “Mods” folder.

4. Run the Game and Enjoy the Mod
Important: Some mods require different installation methods. When installing such mods, consider the instructions of the mod authors.

Note: Be sure the mod you're installing is for your version of the game. Example - A20, A19 etc

 
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A couple questions about the Land Claim mod. Is it still the case that you can have multiple land claims but only the first one down stops spawns, the rest just allow pickup? And second, does Land Claim only under the new Dynamic mesh graphic options work for all land claims?

 
Hello,

I am having some problems with the headshot only mod. My friend and I have installed it, but it only works for the host. We have tried having both of our clients have it installed and only the hosting client.

The problem is that the mod only works for the host of the game, not the person joining.

We are using steam to invite eachother, so could it be a problem that we are not using an actual server?

Thanks

 
Hello,

The option to lock inventory slots is not showing up on our server. The sorting buttons do however, tried different HUD's but no succes. Any ideas? 

Thanks alot!

 
A couple questions about the Land Claim mod. Is it still the case that you can have multiple land claims but only the first one down stops spawns, the rest just allow pickup? And second, does Land Claim only under the new Dynamic mesh graphic options work for all land claims?


Yes to the first, haven't tested the second. I ASSUME it also only works for the first.

Hello,

I am having some problems with the headshot only mod. My friend and I have installed it, but it only works for the host. We have tried having both of our clients have it installed and only the hosting client.

The problem is that the mod only works for the host of the game, not the person joining.

We are using steam to invite eachother, so could it be a problem that we are not using an actual server?

Thanks
Already reported it as a potential bug.

 
I was wondering if any one has the hornet, zombie fall damage, and wandering hoard modelets working on a locally ran game with more than one player? My dad, a friend, and I tried to run those mods and a few others, those three weren't working though. If anyone has any suggestions I'd be very greatful! 

 
All three must be installed by other players as per the notes.

They are not XML only, therefore everyone needs them.

 
All three must be installed by other players as per the notes.

They are not XML only, therefore everyone needs them.


We all do have the mod installed and the numbers in the blocks file are all the same. We did start the game with no mods and hoards disabled. Is that going  to cause any issues? 

 
Shouldn't. The horde one will just take a while to fire. The hornet I believe is also a low spawn chance (but I may need to check it's being added to the right group)

They DO work in MP though because the DF testers were playing them on my server.

 
Shouldn't. The horde one will just take a while to fire. The hornet I believe is also a low spawn chance (but I may need to check it's being added to the right group)

They DO work in MP though because the DF testers were playing them on my server.
Okay awesome! Thank you so much for replying so quickly. We will go through and make sure we have all of our mods in the correct places and try again. Thank you for putting so much time into these!

 
Im having some problems with Wandering Horde Frequency mod, i have it unzipped and put in the "Mods" folder, and I am not getting any wandering hordes at all. if I remove the mod, i can spawn wandering hordes and they spawn naturally. but with the mod, i can not even force spawn a wandering horde and im not sure why the mod isnt working.

 
Im having some problems with Wandering Horde Frequency mod, i have it unzipped and put in the "Mods" folder, and I am not getting any wandering hordes at all. if I remove the mod, i can spawn wandering hordes and they spawn naturally. but with the mod, i can not even force spawn a wandering horde and im not sure why the mod isnt working.
 most horde size mods take 1-3 days in-game time to start working, once it starts its usually a daily occurrence, give it up to a few days

 
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