JaxTeller718
New member
Here is where you can find a collection of my modlets. Most will be Ravenhearst favorites pieced out so you guys can use them on your own. Some will be my own personal tweaks that I feel enhance gameplay or balance.
In order to download these find the version you wish to use them for below and click the link. You can download the full mods folder at that link. Individual links will no longer be available post 18.2b5 due to space and upkeep. Below is a full listing of the modlets you can find for use along with a description of what it does.
Archived Modlets
A17 Modlets
A18 - A18.2b2 Modlets
A18.2b5 Stable Modlets
A18.3b4 Stable Modlets
Current Modlets
Experimental Modlets - (A18.4b4EXP)
Stable Modlets - (A18.4b4)
Keep in mind most of these will be designed to make the game a bit more difficult. If this isn't your cup of tea I totally understand that. [TABLE=class: grid, align: center, width: 600]
[TR]
[TD]Mod Name[/TD]
[TD]Mod Version[/TD]
[TD]Description[/TD]
[/TR]
[TR]
[TD]Working Sinks and Coolers[/TD]
[TD]1.0[/TD]
[TD]By request, similar to the stove mod this adds sinks and coolers you can upgrade in the world and use to fill jars and buckets.[/TD]
[/TR]
[TR]
[TD]Realistic Vehicle Damage[/TD]
[TD]1.0[/TD]
[TD]More in line with what Pimps are looking to achieve in 19, this reduces max health on all vehicles so that you have to be way more careful when you are riding around.[/TD]
[/TR]
[TR]
[TD]Less Clutter in Biomes[/TD]
[TD]1.0[/TD]
[TD]Decreases the chances of overall clutter amount in the world. Less garbage, less trash, less tires, less crops in the wilderness. Slight boost in performance as well. You can add this to a current world but you will not see the actual results unless its a new map or a covered area.[/TD]
[/TR]
[TR]
[TD]Increased Wilderness Zombies X5[/TD]
[TD]1.0[/TD]
[TD]Increases the amount of zombies in the wild by FIVE! What are you CRAZY?[/TD]
[/TR]
[TR]
[TD]Increased Wilderness Zombies X3[/TD]
[TD]1.0[/TD]
[TD]Increases the amount of zombies in the wild by triple.[/TD]
[/TR]
[TR]
[TD]Reduced Harvest from Blocks[/TD]
[TD]1.0[/TD]
[TD]Ive seen some talk from people about how harvesting from blocks can give a lot of extra resources. This modlet reduces the harvest you get back from blocks like cloth, pipes, polymers, mech parts and electric parts.[/TD]
[/TR]
[TR]
[TD]Action Skills (Deceptive Adaptation)[/TD]
[TD]1.2[/TD]
[TD]With permission from Deceptive Pastry here is the working updated Action Skills modlet. It is fully functional and adds skill categories for LBD (tools, weapons, etc) I will be expanding this further so as of now it is just a basic edition that increases stats incrementally as you use your item. Updated to Include Fist Weapons, Turrets[/TD]
[/TR]
[TR]
[TD]Gimme Back My Iron[/TD]
[TD]1.0[/TD]
[TD]This reverts the insane decision to remove Iron from the game. Brings back iron ore and pallets. Only for use on EXPb6.[/TD]
[/TR]
[TR]
[TD]Working Stoves[/TD]
[TD]1.0[/TD]
[TD]Always wish you could cook on a real stove and not a campfire? This modlet adds a Stove Upgrade Kit you craft. Using a hammer upgrade the open non lootable stoves in the world to a working one to use as a campfire.[/TD]
[/TR]
[TR]
[TD]Reduced Probability on Station Schematics[/TD]
[TD]1.0[/TD]
[TD]We all love getting a station schematic but 5 on day 3 takes the fun out of it. This modlet makes schematics looted from destroyed stations more rare.[/TD]
[/TR]
[TR]
[TD]Weapons and Tools Break[/TD]
[TD]1.0[/TD]
[TD]All weapons and tools will now break if not repaired. WILL destroy mods so be careful.[/TD]
[/TR]
[/TABLE]
Paypal Donation: If you appreciate my work here or on Ravenhearst feel free to use this link to show support.
In order to download these find the version you wish to use them for below and click the link. You can download the full mods folder at that link. Individual links will no longer be available post 18.2b5 due to space and upkeep. Below is a full listing of the modlets you can find for use along with a description of what it does.
Archived Modlets
A17 Modlets
A18 - A18.2b2 Modlets
A18.2b5 Stable Modlets
A18.3b4 Stable Modlets
Current Modlets
Experimental Modlets - (A18.4b4EXP)
Stable Modlets - (A18.4b4)
Keep in mind most of these will be designed to make the game a bit more difficult. If this isn't your cup of tea I totally understand that. [TABLE=class: grid, align: center, width: 600]
[TR]
[TD]Mod Name[/TD]
[TD]Mod Version[/TD]
[TD]Description[/TD]
[/TR]
[TR]
[TD]Working Sinks and Coolers[/TD]
[TD]1.0[/TD]
[TD]By request, similar to the stove mod this adds sinks and coolers you can upgrade in the world and use to fill jars and buckets.[/TD]
[/TR]
[TR]
[TD]Realistic Vehicle Damage[/TD]
[TD]1.0[/TD]
[TD]More in line with what Pimps are looking to achieve in 19, this reduces max health on all vehicles so that you have to be way more careful when you are riding around.[/TD]
[/TR]
[TR]
[TD]Less Clutter in Biomes[/TD]
[TD]1.0[/TD]
[TD]Decreases the chances of overall clutter amount in the world. Less garbage, less trash, less tires, less crops in the wilderness. Slight boost in performance as well. You can add this to a current world but you will not see the actual results unless its a new map or a covered area.[/TD]
[/TR]
[TR]
[TD]Increased Wilderness Zombies X5[/TD]
[TD]1.0[/TD]
[TD]Increases the amount of zombies in the wild by FIVE! What are you CRAZY?[/TD]
[/TR]
[TR]
[TD]Increased Wilderness Zombies X3[/TD]
[TD]1.0[/TD]
[TD]Increases the amount of zombies in the wild by triple.[/TD]
[/TR]
[TR]
[TD]Reduced Harvest from Blocks[/TD]
[TD]1.0[/TD]
[TD]Ive seen some talk from people about how harvesting from blocks can give a lot of extra resources. This modlet reduces the harvest you get back from blocks like cloth, pipes, polymers, mech parts and electric parts.[/TD]
[/TR]
[TR]
[TD]Action Skills (Deceptive Adaptation)[/TD]
[TD]1.2[/TD]
[TD]With permission from Deceptive Pastry here is the working updated Action Skills modlet. It is fully functional and adds skill categories for LBD (tools, weapons, etc) I will be expanding this further so as of now it is just a basic edition that increases stats incrementally as you use your item. Updated to Include Fist Weapons, Turrets[/TD]
[/TR]
[TR]
[TD]Gimme Back My Iron[/TD]
[TD]1.0[/TD]
[TD]This reverts the insane decision to remove Iron from the game. Brings back iron ore and pallets. Only for use on EXPb6.[/TD]
[/TR]
[TR]
[TD]Working Stoves[/TD]
[TD]1.0[/TD]
[TD]Always wish you could cook on a real stove and not a campfire? This modlet adds a Stove Upgrade Kit you craft. Using a hammer upgrade the open non lootable stoves in the world to a working one to use as a campfire.[/TD]
[/TR]
[TR]
[TD]Reduced Probability on Station Schematics[/TD]
[TD]1.0[/TD]
[TD]We all love getting a station schematic but 5 on day 3 takes the fun out of it. This modlet makes schematics looted from destroyed stations more rare.[/TD]
[/TR]
[TR]
[TD]Weapons and Tools Break[/TD]
[TD]1.0[/TD]
[TD]All weapons and tools will now break if not repaired. WILL destroy mods so be careful.[/TD]
[/TR]
[/TABLE]
Paypal Donation: If you appreciate my work here or on Ravenhearst feel free to use this link to show support.
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