JaxTeller718
New member
Welcome to my modlet page. These modlets are intended for players who find vanilla a little too easy. They will increase difficulty, remove op items, and overall bring vanilla to an experience that I myself choose to play. It is important to note these mods are not designed to make 7 days better. That is subjective to what you value in your play. Rather it is designed to make gameplay longer, harder, grindier and more difficult.
If there are any modlets you wish to see converted, or if you have an idea of a modlet you would like to see please leave a reply here and I will create it for you.
Note: These modlets can not work with Ravenhearst. Ravenhearst will have by default these modlets already included, though balanced for the world of RH.
Looking for previous Alpha modlets? Click here
Looking for previous Alpha modlets? Click here
Also check out fellow Ravenhearst Dev WookieNookie modlet for removing all sprites from the screen. He has set it up so you can select which ones you want and do not want Click Here
Latest Modlet
All Biome Zombie Modlets Have Been Updated for b169 To include more zombies
Working Microwaves
The return of microwaves. Destroy microwaves in the world for a chance to pick one up. Take it home and you can use bowls you find in loot to combine canned foods for better meals
19 Hubcab Tins and Filters Revert
Adds back the removed hubcaps, tins, filters along with recipes and materials
19 Drink Change Revert
In b163 Pimps removed all poison from water and also removed a 1 point stamina hit on canned food. This made the perk associated with it useless now. This modlet adds those changes back in.
Animal Population Control
b164 added absurd probabilities and faster respawning for animals resulting in players having hundreds of meat by day 5. This modlet reverts animals back to pre b163 status.
Loot Rebalance
A big one and ongoing based on feedback. This trims down loot amounts in several key areas for more challenging gameplay. Treasures have had their counts reduced a bit, some loot containers have had weapons removed from them, and ammo has been shaved in half. More work will be done in the future.
Car Respawner
Adds a car respawner when a shell of a car is broken down, it turns into a small piece of grass that will grow over time (roughly 30 days) to a new car to harvest.
Increased Wandering Horde Size
Takes the vanilla wandering hordes and adds a few extra zeds to each stage for a bigger more dangerous wandering horde
Zombie Sight Range Increased
Increases the sense and sight of all zombies in the world making them more dangerous.
Slower Progression
Increases the XP needed to level from 10000 to 12454 in order to extend leveling time slightly.
Bird Nest and Trash Piles Destroy on Loot
Perfect for those using no loot respawn. Nests will break and trash will poof when you loot them.
Birds Nest Destroy on Loot
Only bird nests will destroy when you loot them. Perfect for challenging archery gameplay. Do not use this with the Bird Nest and Trash Pile Destroy Modlet as it is already included.
Trash Piles Destroy on Loot
Trash bags and junk piles will destroy when you loot them instead of lingering around. Do not use this with the Bird Nest and Trash Pile Destroy Modlet as it is already included.
Charcoal
Adds some lootable charcoal to grills and stoves. The charcoal has a very long burn time so its the most efficient burning material.
Less Biomes Clutter Overhaul
This modlet reduces and balances every single deco item in the world. From grass to crops to trees and cars and trash and even ore nodes, every deco has been slightly reduced for both performance and to promote more exploring and searching for needed items. If you have Less Ore Nodes or Less Forest Clutter installed you must remove them. This is a stand alone biome modlet that includes them both.
Less Forest Clutter
Only touches the forest biome. Reduces crops and grass for performance and visuals. Do not use with the Overhaul.
Less Ore Nodes
Reduces the amount of ore nodes found in the world. We all love them but man do they appear frequently and can take the fun out of exploring and finding them. Now coming across one means something. Do not use with the Overhaul.
Zombie Reach Shortener
Reduces the reach of all zeds so that you can manage the fights on servers. Does not touch player hands.
Increased Wilderness Zombies x2
Doubles the amount of zombies in the world and also forces night zombies spawns to every night instead of vanillas every 3 nights.
Increased Wilderness Zombies x4
Same as above but x4
Increased Wilderness Zombies x8
Same as x2 but for the hardcore inclined. May cause performance stutters.
Increased Wandering Horde Sizes
Makes the wandering hordes a bit larger when they spawn. Increases as gamestage goes up.
Working Stoves
Those busted unlootable stoves can be upgraded using a stove repair kit and a hammer or nailgun to working stoves.
Backpack Stash All
Adapted from Khaines modlet but with RH layout and icons.
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