I know everyone knows the issues in this video but I’ll put it here anyways…
I’m sorry are scenes not cut up shorter? Was there not less time spent on developing side characters? Like literally less time devoted to side characters having their own scenes? Did Cherry or Kirsten have their own stories separate from Matt’s? Was there not numerous plot holes (Nadeem’s sacrifice, Foggy’s relatio ship with daredevil) ? Did you watch the show? Like you cannot tell me that these are not poor writing, poor pacing, and poor character development, especially when the characters are not allowed to developThat's literally a subjective opinion concerning a matter of taste. An objective statement would be something like, "According to the dictionary, you are misusing the term 'objectively'."
I’m sorry are scenes not cut up shorter? Was there not less time spent on developing side characters? Like literally less time devoted to side characters having their own scenes? Did Cherry or Kirsten have their own stories separate from Matt’s? Was there not numerous plot holes (Nadeem’s sacrifice, Foggy’s relatio ship with daredevil) ? Did you watch the show? Like you cannot tell me that these are not poor writing, poor pacing, and poor character development, especially when the characters are not allowed to develop
I don't completely disagree with you, except the part where you basically say "why bother to try...they're not open to change".The JaWoodles of this game have about as much chance as the MisterChurches of Fallout 76 to influence much, if anything, going on within TFP's decision-making processes as Bethesda's decision-making processes. They're fighting an uphill battle they can't win against overwhelming industry practices and influences that obviously have influenced the way the gaming industry is headed in general and, given the roadmap, it's far too late to salvage this particular game from those overwhelming influences, imo. It's too far gone. As for the next TFP endeavor? Who knows? Guess I'll check back when they have any information to share with us about it. In the meantime, all I can do is wish them well and the kind of success that hasn't been reduced to financial "success" alone.
I'd say it's healthy that such "social media influencers" (a phenomenon I will never understand) haven't relinquished their own powers of reasoning, common sense, empathy, etc. in a world that demands they do so in the name of Urizen and Mammon, but that's about it. I only hope those who listen to them won't relinquish theirs either.
I didn't say they're not open to change. I said this particular game is too far gone to salvage (from overwhelming industry practices and influences), imo. I don't think any of us are powerless to create conditions for change otherwise, if that's what you're thinking.they're not open to change
No, influencers do not get to decide what gets changed, at least not all the time. I use JaWoodle because he’s a big name and people that have a lot of spotlight on them are generally heard more by both the devs and the player base. They can bring people together to enact big responses for better or worse. I have cited Fix Tf2 and Save tf2 and the reaction to the Seekers of the Storm DLC as big name youtubers and community members getting players to do… something in order to provoke change from the devs. Valve takcled the bots, Gearbox listened to player feedback and balanced and fixed accordingly which is frankly astounding that either of these were able to be accomplished today.So influencers are the people that dictate features? (Crud, another reminder I'm a nobody in a big world.)
I mean, I get that if you have a following it could become influential to the Devs. But I'm not sure I entirely follow the logic here, so set me straight ... JaWoodle has a big following so he can dictate features to the Devs, and that's what he's doing in this video... dictating? If so, has JaWoodle just not dictated until now? Can I blame the things I don't like on him for either dictating against my goals or failing to dictate?
I hope that doesn't sound like I'm picking a fight here. That isn't my intent, but you know the Internet. We read each other funny sometimes and I'm certainly capable of misreading folks.
There's a few things to unpack in there. I mean, I think it is safe to say anyone on these boards considers it a favorite and would like to see it be the best it can be. Of course, we don't all see eye to eye with each other or the Devs about what features should be in the game, so everyone is going to have unsatisfied desires.
What I do find contentious is implication that the Devs aren't trying. They've had a prototyping approach to development all along. I thought I read they were working on more changes and adjustments for 2.2.
It is perhaps unusual to be carrying out that approach under a 1.0 and 2.0 label, but there are no rules to software development methodologies other than to please the folks writing the payroll cheques. If a label is what it took to bring the game to the consoles, then that's okay with me. I do understand some people took the new labels and the roadmap as a sign or promise of changed behavior and recognize that is disappointing.
Unless you're going to be specific and show something, I think you mean 'subjectively.' I'm certainly guilty of the slip too. I caught myself saying A16 was objectively worse than a modern version, but that is just my opinion. If I wanted to talk of comparing the resolution of textures I could get into an objective statement. If I got into comparing A16 and 2.0 skill systems, that boil down to being my opinion, so subjective.
Back to JaWoodle, we know conclusively it is his opinion. We can infer that others share it based on the number of likes. They're borderline objective. We can't be entirely sure what those likes mean. Do you give a like if you agree with more than 50% of his opinions? 75%? 100%? If 50%, which ones didn't you like?
Also, I "like" videos on series I watch so that I know if I've seen the video already or not and because I know it helps the creator make money. I don't necessarily like them because I share the creator's opinion. We also don't get to see how many dislikes there were. I'm not sure YouTube even tracks that. I sometimes wonder if the button is there just to make the user feel better, but I'm not deep into how YouTube works.
That said, I think it would be a mistake to brush off those likes.
In a way, it's kind of like getting a cookie on these boards. Are they positive or negative? I like cookies.
Man, I'm writing too much. I've got work to do. Back to the grind...
big feelings.Okay what is happening in this thread?![]()
No, but it's nice to finally have someone with a bigger voice pointing out the obvious things that many of us have been seeing for years at this point. We knew where it was headed, and now we're here. Themepark candyland non-survival non-open world looter shooter. TFP spent soooooo much time on the graphics that they neglected meaningful gameplay. POI design and graphics are the only real improvements IMHO for the last 3 or so years.Did he hire you to plug that video EVERYWHERE?
What do you mean they wouldn't reverse? They've done it before. The backtracked on a bunch of systems around A16 and chose a different path. That's what J. points out in that video. They do need to back up a little bit and think about why they chose to abandon the Open world survival aspect and steer everyone into an RPG.This and the recent reviews dropping to mixed are sure to be powerful motivators for adjustments and tweaks to happen sooner rather than later. I just hope the adjustments aren't too reactionary. For example, I firmly believe that the storms should kill the player. If they adjust things so that they don't kill the player quite so fast or add items to mitigate the damage then I, personally, would be happy with the changes. But if they replace health damage with something trivial like stamina drain or blurred vision and remove all the threat to your survival then I won't be happy at all.
For the biome feature I would like to see a change to the badge icons to more realistic gear and I would like to see a much shorter grace period timer but a longer smoothie timer and ultimately I'd like to see each biome have unique tasks to accomplish rather than just the same tasks repeated. Personally, I like the progression of the biomes and it doesn't hurt my sandbox sensibilities to have to go through them in the prescribed order. But if they change the first task to not require the previous biome's immunity, I would be fine with the result since I understand many others would like to do the biomes in any order.
But what I know is that the loudest opposition still won't be happy with adjustments to storms and biome progression because their beef with TFP isn't even really about something that is optional. They want changes reversed that happened years ago that TFP just isn't going to reverse for this game.
IMHO its their game. Not yours. Not a stakeholder. Some nitwit making money on view is not the authority here. TFP are. Like it or not. Make your own game or stop playing if you dont like it. Your buy of the game is a fact. The money is theirs. There your influence stops. If you thing otherwise, you feel too important.No, but it's nice to finally have someone with a bigger voice pointing out the obvious things that many of us have been seeing for years at this point. We knew where it was headed, and now we're here. Themepark candyland non-survival non-open world looter shooter. TFP spent soooooo much time on the graphics that they neglected meaningful gameplay. POI design and graphics are the only real improvements IMHO for the last 3 or so years.
Not just 2.0 but the general direction towards RPG elements over sandbox survival. 2.0 is just the catalyst.Movement? Not sure whether I would describe the opposition to storms and biome hazards as a movement. The update was certainly polarizing but many of the complaints are from people who were already predisposed to do so because of long-standing bitterness. The xbox and PS5 part of the community seems to be much more tolerant of the changes than the steam community if recent reviews are any indication and the main defining difference between those communities is the baggage of past undesired changes. These people won't even look at the fact that storms and biome hazards are optional as a positive but instead sneer that it is indicative that the developers knew ahead of time that they would be unpopular mechanics.
I'm not writing this to defend storms or biome hazards even though I disagree strongly with many critics with exactly how much they curtail the sandbox nature of the game or force particular playstyles. I definitely would like to see improvements to those features. But I do disagree on any kind of movement. A movement requires solidarity of purpose and consensus on "the goal". There is just too much discord within the ranks of the critics, themselves, on what they want. Some rabidly want the features removed entirely which is patently stupid since they are optional and there are players out there who actually do like them. Some just want LBD returned, period, and will never be satisfied with anything less than that. I've heard critics demand wellness to be returned which you would rather not see returned. In fact, every feature that you outlined as not needing to be revisited is a hot topic for some other critic and a deal breaker if TFP doesn't return that feature.
I believe that most players who are dissatisfied with storms and biome hazards are willing to wait patiently to see how they are adjusted. Those who have read developer comments that they do plan to implement temperature still are not nearly as up in arms as those who must have no idea that it isn't gone forever.
But there are plenty of "burn the world" types out there who will never view any further offerings of TFP in a positive light because the game changed years ago from what they thought it should be and TFP has refused to comply with them. They will post dismissive doom and gloom posts that bandits will never come and there will never be a story right up until the moment those features are released and then they will immediately bash them as things nobody asked for or wanted. These people have been around ever since A16 turned into A17 and then when A17 turned into A18 and they realized that TFP was truly going to forever abandon the A16 design model that was it.
Now, I applaud critics giving voice to their dissatisfaction using the review system. I absolutely believe it is the only way to put pressure on the devs to make those adjustments sooner rather than later. But I also applaud the devs for taking the time to guage all reactions and to give the player base time to adjust and adapt to the changes and see what new gameplay emerges. For myself, I have found that the moment a storm warning starts I have my map open looking for a POI I can race the storm to and I absolutely enjoy that part of the game now. I could have just boxed myself in-not just with building blocks but with fixed beliefs but I tried different responses to the storm and came up with something that was thrilling and never before possible in the game. Racing against an impending event that can mean death (and bad steering) is a new gameplay loop that is tons of fun-- especially if I don't quite make it and the bad steering kicks in haha.
nopeYawn. Was there any point here? Anytime a new version of the game is released, there are these same threads. Yet the game does better and better. It is played for far more horse than just about any have that isn't an MMO. Clearly people enjoy the game and a bunch of people trying to bring down ratings won't change that. They'll run out of people to do that and the ratings will go right back up.
All of this is just opinion anyhow. DLC are bad? Opinion. New enemies ruin the game. Opinion. More zombies in POI are too much. Opinion. Etc. Opinions are fine. But they aren't facts. Present them as opinions and don't get upset when people disagree. Don't try to make them out to be facts or try to say everyone else agrees with you. Doing so just causes everyone to go off topic arguing about that instead of discussing the topic, as seen here. Unless you are just trying to cause a lot of off topic talk.
As far as JaWoodle goes, I've never watched any of his videos, but I tried watching his stream during streamer weekend for a couple of different versions and had to change to a better streamer after only a few minutes each time. I'm sure some like the way he talks about stuff, but it just seems inane to me. (I'm ready for the rush of dislikes and hate from saying that.).
I have cited Fix Tf2
And I’d cited more specific issues with born again in response to someone else here
I’ll try to level with you here about this update in particular and just 1.0+ in general. I think that an update to core mechanics being delayed 7 months to add two things that can be made ultimately inconsequential by toggling them in the settings is bad to begin with. I think the devs knew it was going to be poorly received at first hence why you can toggle off the entire namesake of the update. Removing things instead of trying to fix them is ultimately reductive. I agree that their development style is experimental but why couldn’t players get experimental versions where core mechanics are allowed to exist with the new ones. Like learn by doing. Or the water changes. Or the temperature system and clothing system.
Just reporting you at this point. Trolling.Its a GenZ phenomenon. That generation can't be helped. Hopes up for next gen.
It's not a cult. People saw the video and were like. Yeah. More less. This. While not everyone will agree on every point, myself included it shows that there are others out there that touch on the very same topics brought up here.Yawn. Was there any point here? Anytime a new version of the game is released, there are these same threads. Yet the game does better and better. It is played for far more horse than just about any have that isn't an MMO. Clearly people enjoy the game and a bunch of people trying to bring down ratings won't change that. They'll run out of people to do that and the ratings will go right back up.
All of this is just opinion anyhow. DLC are bad? Opinion. New enemies ruin the game. Opinion. More zombies in POI are too much. Opinion. Etc. Opinions are fine. But they aren't facts. Present them as opinions and don't get upset when people disagree. Don't try to make them out to be facts or try to say everyone else agrees with you. Doing so just causes everyone to go off topic arguing about that instead of discussing the topic, as seen here. Unless you are just trying to cause a lot of off topic talk.
As far as JaWoodle goes, I've never watched any of his videos, but I tried watching his stream during streamer weekend for a couple of different versions and had to change to a better streamer after only a few minutes each time. I'm sure some like the way he talks about stuff, but it just seems inane to me. (I'm ready for the rush of dislikes and hate from saying that.). Besides, what is with his followers spamming the video over and over here? Isn't one thread enough?
In sales and "concurrent player count" numbering in the tens of thousands on Steam (and probably more on console)? Of course, it does. It's appealing to "the masses" now and leaving its original community in the dust. Same happened with the Fallout franchise when it was modernized and commercialized and superficialized to the point the IP is barely recognizable as "Fallout," if that. Now, some will say, "that's just the way things go" and "there is no alternative," despite that it doesn't have to be true.Yet the game does better and better
Most of what I said was about all the posts on this thread and not about the video. As I said, I didn't watch it. The limit of what I said was about JaWoodle and not the video itself other than to comment on it being spammed repeatedly.Just reporting you at this point. Trolling.
People love the game it's why they take time to post. If they didn't care they would simply move on.
It's not a cult. People saw the video and were like. Yeah. More less. This. While not everyone will agree on every point, myself included it shows that there are others out there that touch on the very same topics brought up here.
Even you have criticized many of the topics he brought up and I would say from what I've read we both tend to agree there is a better way on doing things from the smoothies, etc. Try not to get lost in the dialogue of suspecting intent. Just agree or disagree with the content would be my advice and I understand it can be hard at times.