PC It would be ideal if zombies didn't have block-breaking in their pathing to the player UNLESS they have no access to the player.

I don't understand why "combination of" is dropped from people's citation of that description. The game has some tower-defense elements and if you want to play it as a TD shooter you certainly can. You can also play as a ground-based melee or M60 or explosives specialist. You can hide underground and force the Zs to chase you through tunnels. You can set up a racecourse protected by SMG turrets and run around on your motorcycle during horde night. It's not "a tower defense game", it's a zombie game which can be played using TD techniques. If you want to min/max (minimum risk/maximum zombie carnage), then TD is a very attractive strategy for sure.


I quoted the text verbatim in response to a query. Interpretation was left to the reader.

 
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