PC It doesnt matter if we can "craft" T6

I found myself crafting where I had gaps in the loot I found. Example: I found a tier 6 Pump and tier 6 AK, so I will not bother to level those perks that allow me to craft such guns. Well, perhaps not level them much as they do have value in improving your ability with those gun types, but whatever. This feels right to me, so I am fine with how they implemented things (other than it was far too easy to find the tier 6 guns, but that's a different topic).
As for this actual debate. To my mind, the best items should only be attainable when performing the higher-risk tasks. Hence tier 6 should only be found through looting*, and the safer option - crafting - should only be able to produce tier 5.

* Having said that, with the current TOTAL LACK of zombies in the world and in POIs, looting is actually just as safe as sitting in your cave crafting in A18, so.....shrug?
If you are using a T6 weapon why would you not max out the perk that allows you do more damage with them? The perk that lets you craft and the perk that gives you more damage is one in the same.

 
Yeah, if you are just thinking about clicking the button. but if you hink a bit more instead of 1 second, the activities I do for one thing or the other change.
For one, I do absolutly nothing. I just continue looting like I already am and get parts. Not only that, it even makes it less exciting bc I find the finished product at the same time, which takes away from the fun of it. Why would I be happy to find parts and assemble them if I just find the finished item doing the same.

On the other, I go out and gather materials, I set up processing infrastructure, I still may need go find a recipe or a processing item for it, then process all materials and finally craft the item with different stuff.

It is not the same, gameplay wise
In the end, or at least when the tool/weapon is crafted or looted, it is what we do with it that matters the most.

 
Yeah, if you are just thinking about clicking the button. but if you hink a bit more instead of 1 second, the activities I do for one thing or the other change.
For one, I do absolutly nothing. I just continue looting like I already am and get parts. Not only that, it even makes it less exciting bc I find the finished product at the same time, which takes away from the fun of it. Why would I be happy to find parts and assemble them if I just find the finished item doing the same.

On the other, I go out and gather materials, I set up processing infrastructure, I still may need go find a recipe or a processing item for it, then process all materials and finally craft the item with different stuff.

It is not the same, gameplay wise
I understand what you saying @kalarro but I’m going to have to side with @ghostlight on this one. It’s still crafting and pretty much the same thing. It’s just gun parts instead reforged iron or w/e it used to be.

The thing is you’d have to actually go looting get these parts instead of mass producing reforged iron. So is it the looting you don’t like and having a problem with? Because I don’t get your debate otherwise.

Because for example if I use gun parts, duck tape, oil , leather to make a gun. Then use reforged iron, duck tape, oil , leather to make the gun. It’s the same thing just swapped gun parts for reforged iron. They are both crafting. As I said the only difference is you have to loot for parts and can’t mass produce late game items in your base with a forge.

 
Topic is too long and latest responses say things I already addressed several times.

1. I'm not including fireguns in the things I want to craft from raw materials. It's tools and basic weapons that we should be able to craft. Same things as in a16 and before

2. I like looting. Precisely BC I do it anyway, getting parts is not exciting. Ill get the finished item any way. Again, only for tools and non fireguns I should be able to gather, process, craft. I don't even mind needing a looted recipe or item that enables the crafting

 
Can you still click on craft item then bugger off to do other stuff?
When were you not able to start crafting and leave? If crafting in your backpack it continues as you travel/fight etc. If crafting in a workstation it also continues whether you're there or not. The only time I've had an issue with that was in modded games when it is a crafting quest you didn't get the completion of the quest unless you were "in" the station.

 
When were you not able to start crafting and leave? If crafting in your backpack it continues as you travel/fight etc. If crafting in a workstation it also continues whether you're there or not. The only time I've had an issue with that was in modded games when it is a crafting quest you didn't get the completion of the quest unless you were "in" the station.
You answered a question with a question and then criticized. Find a mirror.

 
As a player who loves crafting, Im not worried about latest debate between beeing able to "craft" T6 or not. Why? Because that's not crafting. They have removed the crafting of weapons and tools with a18.
Back at a16 and before, did any of you really say Im a fireweapon crafter? No, you crafted tools, you crafted mele weapons and bows. But you found weapon parts and just put them togeather. Now they have done the same with every frakin thing. We dont craft tools or any kind of weapon, we loot them, but unassembled, and then press a button to assemble them. That's not crafting.

Crafting is gathering the materials, processing them, maybe needing a looted tool before beeing able to process some tier materials. And then craft them with those materials.

Why would we fight over beeing able to assemble tier 6 or not. We are just looting every tier, some of them just need extra perk points wasted and an extra button press to assemble them.

BTW Im fine with firegun weapon parts, it's the non fire weapons and tools what sucks. Getting fireguns should be much rarer anyway

EDIT: example. Imagine in a19 blocks arent done with gathered materials anymore. We can just loot wood parts and stone parts and such to "craft" blocks. At the same time, we cant loot reinforced concrete blocks, we can only loot reinforced concrete blocks already finished, bc "the last tier shouldnt be crafted"

And instead of every crafter complaining about not beeing able to really craft blocks anymore, we just complain that we cant assemble reinforced concrete blocks with reinforced concrete block parts.

This is how I see all you fighting for beeing able to "craft" T6 tools
Crafting is a subjective term and will mean different things depending who you ask. Rather it sounds like your concern is with how weapon/tool crafting is unlocked. Based on the direction of the game, unlocks will probably not go away (game balance reasons). The best you can hope for is some balancing tweaks or to mod the game the way you want it.

 
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