Issues with the expert perk and skill books for the shock baton

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Refugee
When you max out the Tech Junkie perk to level 4, the bonus from the book perkTechJunkie6BatonChargeLongDesc becomes completely useless. This design feels like a total waste of a skill book’s value.

Even though the shock baton grows much stronger with maxed Tech Junkie, playing with it loses the fun of fighting zombies—it feels almost like cheating. Instead of making charge rendering irrelevant, the shock baton should receive meaningful buffs in other directions:
  1. Fully recharge the shock baton instantly upon killing an enemy.
  2. Add a chain lightning chance: hitting one zombie may arc electricity to nearby foes, similar to the DG-2 shock gun in Call of Duty.
  3. Give the shockwave mod for shock batons an inherent area-of-effect damage, just like the shockwave upgrade parts in Dying Light.
 
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