PC Is there any advantage to snow biome spawn?

Vomkat

New member
I always try to leave the snow biome asap. The frozen zombies is tough, and the cold is cold. Does the snow biome offer any advantages over the other biomes? I guess there is plenty of water, but that's not terribly difficult to find elsewhere.

 
Not that I know of. Used to have those tree stumps in there which were epic at the start of a game but I have to admit they were op lol.

 
Bird nests used to be easier to spot in A16.

But they are popping out more and are plentiful everywhere in A17.

 
I have personal preference of snow biomes *shrug*. Nitrate is more common there, but there aren't any resource nodes above ground anymore. Lumberjacks are fun/provide more xp than the others.

It toughens ya up =p

 
It's more about a RP choice. Living in the snow biome is a nice challenge, as living in the wasteland.
I will say wasteland is the hardest biome. On day 1 (Day one), I walk/ran through the largest wasteland biome I have ever seen.

-Five times I was attacked by z-dogs, killed four evaded one, as the vultures were on me none-stop by then.

-Evaded a z-bear attack. More running.

-While fighting one of the bazillion vultures, I stepped on a mine... more vultures attacking...

I lived then, but that was a white knuckle moment. I later got infected without finding a cure. Game over.

 
I would love to live there, but the character is just too cold until later game now, when I already have a big base setup and don't feel like moving =x.

I'd love to see it reworked to offer a unique experience and challenge to feel something more like the long dark. I think one major change needed- is the player should take muuuuch longer to start taking hp\stam damage on a normal winter day- but is much more likely to get a cold or flu at some point, giving more reason for drugs (which there isn't enough of a reason for now) Speaking of which- reworking winter to have strong variables in temps and weather would be great. Then having some way to somewhat forecast the weather (a weather computer we have to use electricity to power), to help us know when it's a bad day to go out, and just stay home and mine instead or something.

I am talking days with -40, crazy insane howling whipping blizzard winds, and visibility of about 3 feet- and 2 of those feet are yours! YIKES! Days soo dangerous you need a car with working heat to even travel safely. (working cars not included yet- check back in alpha 20)

Right now as is- you are either just going to freeze too soon, or so overdressed you never freeze. This can be done better. PLAY THE LONG DARK DEVS!

YOU HEARD IT HERE FOLKS!

I want 7 days to LONG DARK!

At least as a mode?

If not then at least as a mod!

Get on it or suffer the GROOVY CONSEQUENCES!

 
Wastelkand is harder

SNow biome = If you have a can you have water

Besidesthat i love to build there (with the right clothes)

The nights are by far not so dark

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And at least if you play a 12HoursRunDay12HoursWalkNight you will (as long as you dont cheat with the gamma) love snow biomes

 
Snow biome spawn for me

Advantages: Basic survial: The rest is your choice.

Find a road, make a stone axe, destroy a carcass get a bone

make a shiv. Search cars and any other container you find.

Cut down a tree, break the small mboulders, alternate,

result wood for building arrows and fuel, rocks to make camp fires

to keep warm as i move, shovel around fire to stay warm as i gather

snow.

Convert iron at 100 make an iron reinfored club. Using

power swing kill and gut any animal i find. In a house make sure i

have more than 1 exit. if not make one. break chairs and search

kitchens empty jars are your friends, collect berries, char some

meat. look for pots, and grills. Until you are capable of handling

it dont go any deeper into a house than you can see the exit direct

line of sight. Back to the wall always and check corners for movement

Multiple torches center floor and on walls provide enough light.

retrieve on your way out. Make at least 6 frames. As tem wall or

temp door lets you know if you are being punkd. Retrieve on way out.

pillage every nest you see,

make arrows on the fly. keep moving out or the snow. Use the cloth

smartly to make cloth armor as you scavenge and forage. Make as

many torches and bandages as you can. A bandage plus food restores

health. if you get hit apply a few bandages then once out of

harms way, if ever, eat to replenish. Keep as many jars as possible,

actually 15 is good, they return after drinking, that plus all the

snow means that all the temp camps along way to permanent one you

done have to struggle for 1 of 2 necessary resources. boiled eggs

use a jar then make some more water. I have never used more than 15

at a time.

Make temp boxes as you move and clear each area,

so no encumbrence as you claim territory. mark on map. leave a

little emergency ration pack in each. Its cold up there so stuff lasts

longer. :smile-new:

At night in beginning as

reflective as default gamma is, a ring of campfires and or torches

gives operational awareness while you make water, and basic

armorments.

Oh and if you do the first quest you get some points.

 
Snow biome spawn for me
Advantages: Basic survial: The rest is your choice.

Find a road, make a stone axe, destroy a carcass get a bone

make a shiv. Search cars and any other container you find.

Cut down a tree, break the small mboulders, alternate,

result wood for building arrows and fuel, rocks to make camp fires

to keep warm as i move, shovel around fire to stay warm as i gather

snow.

Convert iron at 100 make an iron reinfored club. Using

power swing kill and gut any animal i find. In a house make sure i

have more than 1 exit. if not make one. break chairs and search

kitchens empty jars are your friends, collect berries, char some

meat. look for pots, and grills. Until you are capable of handling

it dont go any deeper into a house than you can see the exit direct

line of sight. Back to the wall always and check corners for movement

Multiple torches center floor and on walls provide enough light.

retrieve on your way out. Make at least 6 frames. As tem wall or

temp door lets you know if you are being punkd. Retrieve on way out.

pillage every nest you see,

make arrows on the fly. keep moving out or the snow. Use the cloth

smartly to make cloth armor as you scavenge and forage. Make as

many torches and bandages as you can. A bandage plus food restores

health. if you get hit apply a few bandages then once out of

harms way, if ever, eat to replenish. Keep as many jars as possible,

actually 15 is good, they return after drinking, that plus all the

snow means that all the temp camps along way to permanent one you

done have to struggle for 1 of 2 necessary resources. boiled eggs

use a jar then make some more water. I have never used more than 15

at a time.

Make temp boxes as you move and clear each area,

so no encumbrence as you claim territory. mark on map. leave a

little emergency ration pack in each. Its cold up there so stuff lasts

longer. :smile-new:

At night in beginning as

reflective as default gamma is, a ring of campfires and or torches

gives operational awareness while you make water, and basic

armorments.

Oh and if you do the first quest you get some points.
Why would you waste time building campfires to stay close to while you dig in a snow biome spawn when you are not affected by weather yet? New spawns have a grace period.......

 
Snow spawns aren't helpful.

Grab your snow and run for it.

Shame deserts aren't any good anymore either.

They used to be fun.

I guess they're more realistic now but... less fun.

 
Not at at all. Infinite water from the snow sounds good on paper but forest has water everywhere(in Navezgane) and the desert has Yucca . Drop rates are too low for lumberjacks to be a viable source of early tools. One of the worst things about the snow is that cold weather clothing cannot be crafted.

A problem in general with the biomes in the game is a lack of unique things to find in them, especially in random gen. Navezgane at last has POIs that only appear in certain biomes, but it's hindered by the loot being the same as you can find anywhere else. The desert has Yucca and Aloe Vera which is amazing. The forest has plentiful cotton and Golden Rod/Chrysanthemum and farm pois and rivers/lakes(in Navesgane). The snow, wasteland and to a lesser extent, the burnt forest, are the harshest biomes yet offer no incentive to visit them except if you want extra challenge or scenery.

 
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Bird nests used to be easier to spot in A16.But they are popping out more and are plentiful everywhere in A17.
Edit biome's.xml, they have the grass often set to 0.5 chance to spawn which to the engine is 50% chance PER surface block. I lower those down to 0.1 which is 10% and it removes a lot of the clutter around and provides a fps boost to. We don't need that much grass around, I rarely ever even use grass anymore after day 1 or 2 tops.

I prefer the desert biome mysef, as you CAN craft clothes to deal with it, and the aloe even before you get the physican perk can be made into creams for healing if you need it. Yucca juice is not as good as it used to be as it now requires a jar of boiled water iirc, insted of just the fruit+ a empty jar, that and as of a17 (so far) it doesn't provide its cooling effect anymore either which makes it even more worthless.

 
@Jcrook1028 Habitual for me I turned off the newbie timer. I should have posted that. If you check my reply to sylenthunder in the a17 state thread. I mod out certain parts to make it more basic survival. Personal preference.

 
Main advantage is easy water. It also feels more rewarding to find a shelter there. All other biomes don't feel as cosy indoors.

 
@Jcrook1028 Habitual for me I turned off the newbie timer. I should have posted that. If you check my reply to sylenthunder in the a17 state thread. I mod out certain parts to make it more basic survival. Personal preference.
Ahh yes. That would have been useful info in the post I responded to. :)

 
Snow is easier than desert. Infinite food and water just lying around.

You will want to leave it in a few levels unless you are really lucky with finding warm clothes but you can hardly find an easier place to spawn.

 
Snow is the new desert for me as far as early game goes. Berries replace Yucca as an easy food source with low poison chance and water everywhere. I usually base on the border of snow and forest.

 
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