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Is There a Way to Modify XP Multipliers in 7 Days to Die

therock

New member
Good day, I would like to ask about modifying the experience multiplier. I’m playing a mod in 7 Days to Die that’s really good, but the progression is very slow. Due to time constraints, I can’t play much, but I want to progress a little faster. Previously, in earlier versions, I had the option to increase the experience multiplier in the world creation menu. Let me explain better: if I want to level up axes, for example, I could increase experience gain for axes; if I use a bow, I want to level archery faster; if I kill a zombie, I want to get more experience to level up quicker. I don’t want any commands that give me experience directly—I want to earn it myself, but at a faster rate. If anyone knows of any commands or ways to modify a file in version 1.3 (9b), I would really appreciate it.

 
Its very hard to answer your question unless you specify which mod, what is the name of the mod you are playing? You can also post the question to the mod author on the mod's page as they would be the best person to know.

cheers

 
If you look in XUi_Menu/windows.xml and search for XPMult you will find two different entries like this:

<rect tab_key="xuiGameSettingsBasic">
<grid pos="8,-40" rows="15" cell_width="525" cell_height="45" repeat_content="false" arrangement="vertical">
<browsergameoptioninfo name="GameDifficulty" title="goDifficulty" display_names="goDifficulty1,goDifficulty2,goDifficulty3,goDifficulty4,goDifficulty5,goDifficulty6"/>
<browsergameoptioninfo name="DayNightLength" title="goDayLength" value_localization_prefix="goMinute"/>
<browsergameoptioninfo name="DayLightLength" title="goDayLightLength" value_localization_prefix="goDayLightLengthValue"/>
<browsergameoptioninfo name="BloodMoonEnemyCount" title="goBloodMoonEnemyCount" value_localization_prefix="goEnemie"/>
<browsergameoptioninfo name="ZombieMove" title="goZombieMove" display_names="goZMWalk,goZMJog,goZMRun,goZMSprint,goZMNightmare"/>
<browsergameoptioninfo name="ZombieMoveNight" title="goZombieMoveNight" display_names="goZMWalk,goZMJog,goZMRun,goZMSprint,goZMNightmare"/>
<browsergameoptioninfo name="ZombieFeralMove" title="goZombieFeralMove" display_names="goZMWalk,goZMJog,goZMRun,goZMSprint,goZMNightmare"/>
<browsergameoptioninfo name="ZombieBMMove" title="goZombieBMMove" display_names="goZMWalk,goZMJog,goZMRun,goZMSprint,goZMNightmare"/>
<browsergameoptioninfo name="ZombieFeralSense" title="goZombieFeralSense" display_names="goOff,goZMDay,goZMNight,goZMAll"/>
<!-- <browsergameoptioninfo name="PersistentPlayerProfiles" title="goPersistentCharacters" /> -->
<browsergameoptioninfo name="MaxSpawnedZombies" title="goMaxSpawnedZombies"/>
<browsergameoptioninfo name="MaxSpawnedAnimals" title="goMaxSpawnedAnimals"/>
<browsergameoptioninfo name="XPMultiplier" title="goXPMultiplier" value_wrap="false" value_type="int" values="25, 50, 75, 100, 125, 150, 175, 200, 300" display_names="" value_localization_prefix="goXPMultiplierValue"/>
<browsergameoptioninfo name="AirDropFrequency" title="goAirDropFrequency" display_names="goDisabled"/>
<browsergameoptioninfo name="AirDropMarker" title="goMarkAirDrops"/>
</grid>
</rect>




I'd point out the line with XPMultiplier and goXPMultiplier has the available choices. If you want something more than 300%, I think you just need to add it to the list and then pick it when you configure your game.

 
Good day, I would like to ask about modifying the experience multiplier. I’m playing a mod in 7 Days to Die that’s really good, but the progression is very slow. Due to time constraints, I can’t play much, but I want to progress a little faster. Previously, in earlier versions, I had the option to increase the experience multiplier in the world creation menu. Let me explain better: if I want to level up axes, for example, I could increase experience gain for axes; if I use a bow, I want to level archery faster; if I kill a zombie, I want to get more experience to level up quicker. I don’t want any commands that give me experience directly—I want to earn it myself, but at a faster rate. If anyone knows of any commands or ways to modify a file in version 1.3 (9b), I would really appreciate it.
Although you can make a mod to give different amounts of experience, note that the game options let you select experience multipliers up to 300% already.  If you don't need more than that, then you can just set it there without needing a mod.

 
The problem is that the Afterlife mod, when entering world creation, does not have the experience multiplier option that the vanilla game has, so I'm not sure if it really works. If you have tested it with the Afterlife mod and it worked, could you confirm? Thank you.


 
If the mod removed the option, you can probably add it back easily enough.  It would have a line to remove it in the mod, probably where ZZTong mentioned.  You could just get rid of that line that removes the option from the mod and it would probably work.  But I've never used that mod and don't know how they did things.

 
The problem is that I searched for the file but couldn't find anything. At least I tried, and I couldn't find it. If anyone could lend me a hand, I would be grateful :D

 
the setting you're trying to re-enable is player xp and not action skill xp. The xp from actions is based on damage dealt, so the beginning is slow, I played afterlife. Bought one of the sniper rifles from the vending machine and my rifle skill started shooting up due to the insane damage the rifle was doing per shot

 
What I’m looking for is to learn the skills faster and earn points more quickly. The mod is really good, but what holds me back is having to mine a million times, chop a million times. In fact, in the late game, it’s the same, when it should be less frequent by then. It really stresses me out, and I feel bad saying it, but despite having good mechanics, it ends up being exhausting. That’s why I’m looking for ways to speed up the progress a bit. If you have more ideas, they would be more than welcome :D

 
Don't forget that increasing xp gains also increases your leveling so your gamestage will increase faster making the game harder. Especially on horde nights.

 
No worries, I've already played with the augmented experience and I don't have any issues with it. It's less draining than spending 20 hours and getting nowhere :D

 
If the mod removed the option, you can probably add it back easily enough.  It would have a line to remove it in the mod, probably where ZZTong mentioned.  You could just get rid of that line that removes the option from the mod and it would probably work.  But I've never used that mod and don't know how they did things.


I have an older version from about mid June last year and I did find that it has the XP Multiplier removed.

image.png

But as I mentioned it is from mid year 2024 so wouldn't know if it is in same spot in a possible updated version.

 
Well, I appreciate it anyway. I hope someone has the solution. In the mod's Discord, no one wants to help me :S. I hope a player of the mod will help me. Thanks to everyone anyway for their time and willingness, and I will wait for more responses :D.

 
Well, I appreciate it anyway. I hope someone has the solution. In the mod's Discord, no one wants to help me :S. I hope a player of the mod will help me. Thanks to everyone anyway for their time and willingness, and I will wait for more responses :D.
Did you look where they said? All you do is remove that line.

 
It's a bit tricky for me to find the exact file. From what I've observed, it varies a bit compared to the vanilla files. If someone has the mod, could they tell me the path and specify exactly what I should modify? I don't quite understand these things, and it's a bit difficult for me :D

 
It's a bit tricky for me to find the exact file. From what I've observed, it varies a bit compared to the vanilla files. If someone has the mod, could they tell me the path and specify exactly what I should modify? I don't quite understand these things, and it's a bit difficult for me :D
If ZZTong was right, you should be able to open that mod's folder and then Config, and you should see a XUi_menu folder. Open it and look for a windows.xml file. Open that and search for the line you see from Gamida. Remove that line.  Save the file and load your game.

 
I search in the Windows search bar, and I find 5 folders called "menu," and inside each one, there is a folder called "windows.xml." I’ll leave the code here that seems to be from the Afterlife mod, as this mod contains many mods within it. Please let me know how it should be.

7 days mod.jpg

7 days mod 2.jpg

 
I've not entirely been following the conversation so I might have missed something.

This line:

<remove xpath="//gameoption[@name='XPMultiplier']"/>




Looks to be removing the XP Multiplier option from the User Interface. I wonder if removing that line will give you the normal options (up to 300% XP) again.

 
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