PC Is there a way to get electricity to not draw from the parent connector?

Lyalius

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NOTE: I AM PS5 PLAYER SO PLEASE DON'T SUGGEST MODS TO DOWNLOAD I know I tagged it but I'm on Reddit a lot so I'm aware a lot of people just skim the contents and screw the tags.

Anyway the setup is:

Solar Bank -> Battery -> Traps

For some reason the Traps draw power from the Solar Bank exclusively.

Basically trying to get Solar Bank to charge the Batteries and the Batteries run the show but I get Solar Banks running the show until it's nighttime.

On a side note is this a bug?

 
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It's not a bug, it's just how it's .. implemented. So yeah, whenever you feed power to a battery bank (from genny or solar), the battery bank "disconnects" and becomes a consumer. In that state it eats 5W to charge the batteries and won't power anything.

The best solutions I know of are:

1) timer relay between the solar and the batteries, set to only connect for about one hour during a "good part" of a day; morning, noon, evening - whenever you can afford the interruption. The best part is, it's fully automated, but the obvious drawback is, your electricity doesn't work for an hour per day. Might want some backup systems timed differently, if you're actually relying on the electrics.

2) A separate charging station and manually moving batteries between the two. I don't do this as it is a little too manual for my tastes, but some people prefer it. At least it gives you full control of when the power goes out daily - and shortens the duration to when you're actually swapping things.

 
I don't do much with electricity, but the solution i came up with was to have the solar panel connect to a relay, and then the relay to the battery bank.  That way i can just disconnect the solar panels from the system without too much trouble.  

What if you had a switch set up where you turn the switch on to recharge, and then turn it off to stop it from pulling from the batteries?  Would that work?

 
As theFlu stated that's how it is. (Electrical devices are restricted to one input.)

I suspect it sort of does what you want in the current configuration anyway.

Sunlight > Solar Array Active > Solar Array charges the Battery Bank and Solar Array powers the electrical traps.

Darkness > Solar Array Inactive > Battery Bank powers electrical traps.

As suggested using a Timer Relay for a programmed recharge period, a switch to isolate the electrical traps, or a second "charging station" would work pretty much the same.

 
What if you had a switch set up where you turn the switch on to recharge, and then turn it off to stop it from pulling from the batteries?  Would that work?
Solar > Switch > Batteries > Consumers will work fine; switch on will recharge, switch off will power from batteries. Just the same as a timer relay, but manual.

 
Solar > Switch > Batteries > Consumers will work fine; switch on will recharge, switch off will power from batteries. Just the same as a timer relay, but manual.
I wasn't too sure if it would work or not.  I never go too deep into the electrical stuff in my play through's.  

 
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