Ghost314
New member
I'm about to release my first mod for 7D2D, which is an SDX mod that repositions zombie corpses just before they fall, in order to prevent them from being immediately destroyed from spawning in a bad location.
I made a standard app.config and .settings file to store and load some settings for things like, how far the algorithm should search for a proper spawn point. Ideally, I want the user to be able to change these settings by altering the files and restarting 7D2D without having to re-build the entire mod.
After building my mod, I can't seem to find the config or settings files anywhere in the game directory, which makes them kind of hard to edit :apthy: . I'm wondering if any one knows what the SDX build tool is doing with those files, or if there is some other standard way for making configurable mods.
I made a standard app.config and .settings file to store and load some settings for things like, how far the algorithm should search for a proper spawn point. Ideally, I want the user to be able to change these settings by altering the files and restarting 7D2D without having to re-build the entire mod.
After building my mod, I can't seem to find the config or settings files anywhere in the game directory, which makes them kind of hard to edit :apthy: . I'm wondering if any one knows what the SDX build tool is doing with those files, or if there is some other standard way for making configurable mods.