PC Is there a point to steel tools?

And it couldn't technically be a new type of POI (like a Tier 5 Oil Refinery thing).
And where is the problem ?

Then player just would claim that POI and build their base around that refinery thing.

And when that POI was unique on the map, it would be a hugh conflict potential on multiplayer server.

So it maybe would be better to made a trader POI out of it, and the trader sell fuel and vehicle (parts).

Or just made the zombie attraction worse (like at previous version) then people which use auger/chainsaw need to deal much more with Z's and maybe need a guard.

 
And when that POI was unique on the map, it would be a hugh conflict potential on multiplayer server.
You say that like it's a bad thing, I see opportunity there:

- In PvE, shouldn't really be an issue, players should share the unique resource. Might need something to prevent messing it up, but that's griefing anyway.

- In PvP, having valuable points in the map will encourage interactions. Maybe have more types as well, like a steel mill, med bay, etc to avoid everyone fighting over that one thing, but it would make for nice natural objectives for each team on the server.

 
Two problems:

Auger is too good at everything except noise. Perception is considered the weakest attribute because of sniper not getting the range it needs and the weak toothpick used for melee (only the latter can be fixed).

One partial fix for both: Make auger a perception tool, improved by a perception perk.

 
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