Not yet, but you can make your own. What you need to do is to rip the game files when the screamer still had sounds that you like. Then you package them up into a Unity file which you can reference in sounds.xml. You will probably want to create new sounds and assign those, rather than totally eliminating the modern sounds.
It's actually pretty easy to do. I did it with the old frozen zombie sounds, and included them in my zombie pack.
That pack is here, if you want to look at the various XML files and changes that I did:
https://gitlab.com/karlgiesing/7d2d-1.0-mods/-/tree/main/khzmusik_Zombies
The files to look at are sounds.xml for the sound definitions, and entityclasses.xml to see how those sounds are assigned to zombie entity classes.