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Is there a mod that adds a chance of failure to lock picking without breaking picks?

Red51

Refugee
I am new the XML, but getting better. I looked over the XML files that I would guess could be related and did not see any attributes that might allow for this. I did not find a mod from any recent versions, but I was hoping someone else may have come across one.

I am hoping to have lock picking have a chance of failure with sometimes breaking a pick and sometimes not, ideally server side only.

From what I could find, the current XML just gives a straight chance for a pick to break (example from cntATMSecure in blocks.xml):

    <property name="DowngradeBlock" value="cntATMInsecure"/>
        <property name="LockPickItem" value="resourceLockPick"/>
        <property name="LockPickTime" value="20"/>
        <property name="LockPickBreakChance" value="0.75"/>


Thanks!

 
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