<entityspawner name="NightHorde" dynamic="true" wrapMode="clamp"> <!-- these are feral hordes who will find the player for sure -->
<day value="*">
<property name="ResetToday" value="true" />
<property name="EntityGroupName" value="ZombiesNight" />
<property name="DelayBetweenSpawns" value="1" />
<property name="TotalAlive" value="0" />
<property name="TotalPerWave" value="0" />
</day>
<day value="7">
<property name="ResetToday" value="true" />
<property name="EntityGroupName" value="ZombiesNight" />
<property name="DelayBetweenSpawns" value="1" />
<property name="TotalAlive" value="8" />
<property name="TotalPerWave" value="50" />
</day>
<day value="14">
<property name="ResetToday" value="true" />
<property name="EntityGroupName" value="ZombiesNight" />
<property name="DelayBetweenSpawns" value="1" />
<property name="TotalAlive" value="8" />
<property name="TotalPerWave" value="100" />
</day>
<day value="21">
<property name="ResetToday" value="true" />
<property name="EntityGroupName" value="ZombiesWastelandNightNoBears" />
<property name="DelayBetweenSpawns" value="1" />
<property name="TotalAlive" value="8" />
<property name="TotalPerWave" value="150" />
</day>
<day value="28">
<property name="ResetToday" value="true" />
<property name="EntityGroupName" value="ZombiesWastelandNightNoBears" />
<property name="DelayBetweenSpawns" value="1" />
<property name="TotalAlive" value="8" />
<property name="TotalPerWave" value="175" />
</day>
<day value="35">
<property name="ResetToday" value="true" />
<property name="EntityGroupName" value="ZombiesWastelandNightNoBears" />
<property name="DelayBetweenSpawns" value="1" />
<property name="TotalAlive" value="8" />
<property name="TotalPerWave" value="200" />
</day>
<day value="42">
<property name="ResetToday" value="true" />
<property name="EntityGroupName" value="ZombiesWastelandNightNoBears" />
<property name="DelayBetweenSpawns" value="1" />
<property name="TotalAlive" value="8" />
<property name="TotalPerWave" value="250" />
</day>
<day value="49">
<property name="ResetToday" value="true" />
<property name="EntityGroupName" value="ZombiesWastelandNight2NoBears" />
<property name="DelayBetweenSpawns" value="1" />
<property name="TotalAlive" value="8" />
<property name="TotalPerWave" value="300" />
</day>
</entityspawner>
<entityspawner name="Scouts" dynamic="true" wrapMode="wrap">
<day value="*"><!--* means it is used when no day is specified -->
<property name="ResetToday" value="true" />
<property name="EntityGroupName" value="ZombieScouts" />
<property name="Time" value="Any" />
<property name="DelayBetweenSpawns" value="1" />
<property name="TotalAlive" value="1" />
<property name="TotalPerWave" value="1" />
</day>
</entityspawner>