PC Is adequate radiation planned?

KrashYT22

Refugee
P.s. I am writing via google translator

There used to be costumes that had radiation protection. It is clear that they were dummies (decoration). But once they were added, and they were added relevant characteristics, then the plans were the development of radiation? Moreover, the setting of this game is accompanied by 500%.

When the gangsters are added, then most likely there will be bases of gangsters (as the base of the merchant). Or like POE. So why not give life to a location filled with radiation?

Well, even to remake some of the plants for these places, there will be more interesting loot. And also clothes from radiation are useful, as well as some kind of food, for enhancing immunity or removing radiation.

Again, this can be a great environment for unique zombies, along with the irradiated glowing standard ones.

Personally, I do not know about the other players. But I personally had enough content in terms of the variety of weapons. It is basically all the same in essence, the shotgun, and the machine gun, the rest is the same, just depends on how you like to spend your ammo.

And the content in terms of research, there is a shortage.

In general, is there something in the plans that are particularly interesting for these ideas?

 
From what I understand, there are planned to be heavily radiated areas with legendary level loot and hard bosses that will have to be killed. You will only be able to enter these areas if you have the protective gear on.

 
From what I understand, there are planned to be heavily radiated areas with legendary level loot and hard bosses that will have to be killed. You will only be able to enter these areas if you have the protective gear on.
I hope these radioactive zones can then be seen on the map. I hate it when I enter a radioactive zone.

 
I believe the plan is that you start hearing the Geiger counter effect and see a white icon that then progresses to orange and then red with progressive damage occurring. If you turn back when you first start hearing the effect you will be fine.

Not sure what they have planned in the way of visual cues on the map or in the world.

 
I believe the plan is that you start hearing the Geiger counter effect and see a white icon that then progresses to orange and then red with progressive damage occurring. If you turn back when you first start hearing the effect you will be fine.
Not sure what they have planned in the way of visual cues on the map or in the world.
I'm sorry, my question was whether they had plans to add such locations. But judging by your answers, are they already developing this? I just can not follow the entire forum, and on the available resources there was not a word about it

 
They have plans but plans can change or get cut altogether. Last I heard it is to be as Sylen described above. Not for A18 for sure.

 
There are currently 3 radiation levels in game, although only 1 is currently used, and they will be:

Rad level 1: light radiation (not currently in use)

Rad level 2: medium radiation (not in use)

Rad level 3: deadly radiation (currently in use)

...if you want to play around with it edit the radiation.png file (or whatever it's called) and add 0,255,0 (green) to it and 0,0,255 (blue) to it, and assign buffs based on those. Use the current radiation buff as a template.

Khaine and I were d1cking around with it once, it's kinda cool.

- - - Updated - - -

...point is, yes it's planned, and almost implemented.

 
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