I've been playing the game for years with the same PC (got a new gpu 2 years ago) and the same settings and everything was fine but A18 is basically unplayable for me.
My PC:
Win 7 (64bit)
GTX 1070 (8gb)
16gb RAM
Apart from the regular frame drops (which I can kind of live with), the RAM usage is insane since I installed A18! It used to be 6-7gb (if even that), now it uses 12gb - all the time. When I join a server, RAM usage goes up and it never decreases again. I go back to the main menu - still 12gb. When I try to log back into the server, 90% of the time the game just crashes. And not only that, the window's gone but the process still shows up in the task manager and it takes at least 5 minutes to finally close. If I force-close it, it might close within 2 minutes BUT just now it didn't:
I timed out on the server (no idea why), tried to log back in but the screen turned black with one of Unity's "fun" "Object reference not set to an instance of an object" errors. I tabbed out of the game, after 2 minutes it crashed but was still running in the background. I tried to force-close it but no luck this time... I waited 10 minutes, not able to do anything else because 7d2d was still hogging all of the RAM to itself (even the mouse cursor was lagging!) - in this time I tried to close the process 5 times but no luck. In the end I had to force a shut-down of my PC because I wasn't even able to open the start menu.
I'm not the only one with this problem: There are at least 3 other players on the server I'm playing on, 2 are using Win 10, 1 is using Win 7. We all have different gpus and use different graphics settings - I have my texture size set to "full", while others use "half" and one of them even "quarter". The only thing in common is that our game uses way more RAM than it should.
My PC:
Win 7 (64bit)
GTX 1070 (8gb)
16gb RAM
Apart from the regular frame drops (which I can kind of live with), the RAM usage is insane since I installed A18! It used to be 6-7gb (if even that), now it uses 12gb - all the time. When I join a server, RAM usage goes up and it never decreases again. I go back to the main menu - still 12gb. When I try to log back into the server, 90% of the time the game just crashes. And not only that, the window's gone but the process still shows up in the task manager and it takes at least 5 minutes to finally close. If I force-close it, it might close within 2 minutes BUT just now it didn't:
I timed out on the server (no idea why), tried to log back in but the screen turned black with one of Unity's "fun" "Object reference not set to an instance of an object" errors. I tabbed out of the game, after 2 minutes it crashed but was still running in the background. I tried to force-close it but no luck this time... I waited 10 minutes, not able to do anything else because 7d2d was still hogging all of the RAM to itself (even the mouse cursor was lagging!) - in this time I tried to close the process 5 times but no luck. In the end I had to force a shut-down of my PC because I wasn't even able to open the start menu.
I'm not the only one with this problem: There are at least 3 other players on the server I'm playing on, 2 are using Win 10, 1 is using Win 7. We all have different gpus and use different graphics settings - I have my texture size set to "full", while others use "half" and one of them even "quarter". The only thing in common is that our game uses way more RAM than it should.