PC Insane Difficulty?

To me it sounds entirely plausible that a file mix-up between two versions of the game could cause those issues.

The problem with the drives was that they were both C drives, so my guess is that the problem is that addressing one file could potentially access either drive if the file path existed on both drives, which would happen because we had two versions of the game.

We had even worse happen then 20-30 dog hoards; at one point we had successive waves of pure demo zombies appear during a single day and completely annihilate our base. To my knowledge demo zombies shouldn't even appear outside of horde nights.

 
1. That's what I used to think, but I swear during day 3 I was in a backyard, and as soon as I walked over a trash pile that made some noise at least 5 running soldier zombies spawn in each of my blind spots (like behind fences), within 10m. Unless they were just walking slowly towards me the whole time and just heard me then. But even then running soldier zombie hordes shouldn't be spawning so early.
2. I've got the screenshot to prove it: https://steamcommunity.com/sharedfiles/filedetails/?id=1967313249. I count 13 in the photo but there were a lot more out of view. The dogs started off as just one or two which we killed, but they kept spawning throughout the whole night and eventually built up into a solid horde.

3. Just remembered I think it was mountain lions and wolves not zombie bears. But the odd thing is as soon as we got spawned in they were literally standing 2m next to us. This just can't be right.

I just don't understand how our gamestage increases so quickly. I'll take the other poster's advice and check the xp thing once I can, but the only setting we changed was to make your items disappear on death.
For the running soliders - it sounds like feral sleepers. These are the "corpses" on the ground that "wake up" if you get too close or make any loud noise. If its a special POI (military camp?) and game stage is high enough to give you high probability of a feral then the scenario sounds plausible during the normal gameplay.

 
How in the world do you end up with 2 C drives??????? Um...................
Honestly don't know, just what my friend told me. Whatever the case, steam was accessing the wrong files which caused settings from alpha 16 to be used in our alpha 18 game.

 
So to anyone who think there are too few zombies: just get a ton of HDD’s 😂

Fun aside - sounds weird. Amazing if it is true.. 🤔

 
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