GrumpyMcElbows
New member
Biome spawner delays have a 10% random variation
Re-balanced biome entity spawner counts and delays
I did not realize this meant zombies infinitely respawned almost instantly. I thought I was going crazy. I kept having to exit PoIs to clear out aggroed wild zombies. Constantly. After every room. It was taking me almost a full day to complete a t2 quest on day 3. I have 3k hours in 7 Days to Die. I feel like I'm pretty good at the game. It's never been this much of a hassle to complete a quest. Then I saw something similar happen to Guns, Nerds, and Steel in his sewer base video. He'd kill off a group of aggroed zombies in the streets, go back into the sewers, and then immediately aggro another group of zombies above him. Then I saw it with my own eyes. I was in a Crack-a-Book on day 3, aggroed multiple groups of zombies outside the PoI, killed them all, and then turned around to see another group of zombies. I killed them, turned around, and saw another group of zombies spawned. Bewildered, I whipped back around. The zombies I literally just killed less than ten seconds earlier had immediately respawned. Instantly. Almost zero cooldown.
This is insanity. It's obliterating any sense of progression. What's the point? Seriously. I keep asking that; "What's the point?" If zombies are going to instantly respawn as soon as I kill them, what's the point? If I'm just wasting time and effort by killing zombies, what's the point? If my reward for killing an unending chain of 30+ zombies for 10+ in-game hours with a bone knife on day 3-4 is two feral screamers and an abandoned quest, what's the point?
I know you guys can't stand criticism, but... This is an awful change.