I assume your mod is updated via the script update. Which doesn't for some reason seem to behave.I assume you're talking about the management scripts and not the mod (as the mod doesn't have any update feature).
engine/Mods/Allocs_CommonFunc/7dtd-server-fixes_version.txt
Version: 0.12.0.0
# 7dtd.sh updateengine
Success! App '294420' fully installed.
# 7dtd.sh updatescripts --force
A newer version of the scripts is available.
Local: v.93 (supported dedi build: 682942)
Available: v.93 (supported dedi build: 682942)
Please check the release notes before continuing:
https://7dtd.illy.bz/wiki/Release%20Notes
NOTE: The newer scripts are made for a more recent build (682942) of the dedicated server than you are running (697925)!
You will have to update the engine after updating to those new scripts!
Continue? (yn) n
Canceled
# 7dtd.sh updateengine
Local buildid: 697925
WARNING!!! The currently installed version of the scripts might not support the newer dedicated server build!
If you continue you might not be able to start the server.
Continue? (yn) n
NOTE: The newer scripts are made for a more recent build (682942) of the dedicated server than you are running (697925)!
NOTE: The newer scripts are made for an older build (682942) of the dedicated server than you are running (697925)!
*** Connected with 7DTD server.
*** Server version: Alpha 12.3 (b5) Compatibility Version: Alpha 12.3
*** Dedicated server only build
Server IP: Any
Server port: 25000
Max players: 64
Game mode: GameModeSurvivalMP
World: Random Gen
Game name: One
Difficulty: 2
Press 'help' to get a list of all commands. Press 'exit' to end session.
version
2015-07-20T01:12:15 272.517 INF Executing command 'version' by Telnet from 127.0.0.1:45285
Game version: Alpha 12.3 (b5) Compatibility Version: Alpha 12.3
Mod Allocs command extensions: 4
Mod Allocs server fixes: 4
Mod Allocs MapRendering and Webinterface: 4
Yep, the versions of the mods are according to the mod interface definition of the game. The number used on the wiki didn't even update for now as it would have broken the data file again and won't be used in future anymore.Is there a specific reason as to why the version command reports 4 instead of whatever it's you consider proper to display? Like rev. 243 (0.12.0.0).
Code:... version 2015-07-20T01:12:15 272.517 INF Executing command 'version' by Telnet from 127.0.0.1:45285 Game version: Alpha 12.3 (b5) Compatibility Version: Alpha 12.3 Mod Allocs command extensions: 4 Mod Allocs server fixes: 4 Mod Allocs MapRendering and Webinterface: 4
Not related to the mod but core game. But I also don't see any reason why one should be able to edit permissions of commands that don't even exist?The mod doesn't allow you to remove permissions (commands) listed in admins.xml that are not implemented in the mod.
You mean like how CBSM does it? Most likely yea, but I'm sure alloc is pretty busy and would take a great deal of time to actually add. I'm still hoping for just having the time displayedits possible to able to track zombies, suply crates animals ?
It's not in atm but it obviously could be done (and is planned for a later version).its possible to able to track zombies, suply crates animals ?
Already in, just have to clean up a lot of stuff so I can make a proper buildI'm still hoping for just having the time displayed![]()
I know you and the rest of the team are extremely busy, but what are my chances of getting that web-api? Does asking with "pretty please with sugar on top" work?
Probably mostly depends on how much other work I have to do today / this weekendShouldn't be too complex but not sure right now. Again *maybe* this weekend.
THANK YOU Alloc! :rockon:Already in, just have to clean up a lot of stuff so I can make a proper build![]()
Sounds like you're using the Client version and not the actual Dedicated Server VersionAlloc you wanted a log for my issues. Where do I go to get that? I'm seeing lots of logs in the install directory.
I found an output log and this was in it:
2015-07-22T16:19:19 1.292 INF [MODS] Start loading
2015-07-22T16:19:19 1.294 INF [MODS] Trying to load from Allocs_CommandExtensions
2015-07-22T16:19:19 1.324 WRN [MODS] Not loading DLL, only supported on the dedicated server build
2015-07-22T16:19:19 1.324 INF [MODS] Loaded Mod: Allocs command extensions (4)
2015-07-22T16:19:19 1.325 INF [MODS] Trying to load from Allocs_CommonFunc
2015-07-22T16:19:19 1.325 WRN [MODS] Not loading DLL, only supported on the dedicated server build
2015-07-22T16:19:19 1.325 INF [MODS] Loaded Mod: Allocs server fixes (5)
2015-07-22T16:19:19 1.325 INF [MODS] Trying to load from Allocs_WebAndMapRendering
2015-07-22T16:19:19 1.326 WRN [MODS] Not loading DLL, only supported on the dedicated server build
2015-07-22T16:19:19 1.326 INF [MODS] Loaded Mod: Allocs MapRendering and Webinterface (6)
2015-07-22T16:19:19 1.327 INF [MODS] Loading done
2015-07-22T16:19:19 1.365 INF Loading permissions file at 'C:\Users\xercesblue\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2015-07-22T16:19:19 1.397 INF Loading permissions file done.
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
Is what I'm using not the dedicated server? I'm using the Dedicated server bat file to load it and others can connect.
Baller. Nothing more needs to be saidIt's not in atm but it obviously could be done (and is planned for a later version).
Already in, just have to clean up a lot of stuff so I can make a proper build![]()
I use the one that that's version 243 that says dedicated only server version onlySounds like you're using the Client version and not the actual Dedicated Server Version
(https://7dtd.illy.bz/wiki/Dedicated%20Server%20Build - Library -> Tools -> 7 Days To Die Dedicated Server)
Baller. Nothing more needs to be said.
So I'm using the wrong GAME build. Ok I'll have to figure out where to run the correct one. Will I have to start new world? Tools - Library - Dedicated, as in from the Steam program itself? I'm sorry if I sound stupid I run lots of server but always done it from SteamCMD and batch files.What Ynd21 said ... it's not about the mod, it's about the game build. Read the link he posted![]()
You can also use SteamCMD to install the dedicated server. You just need the right AppID, which should be 294420 for the dedicated server.So I'm using the wrong GAME build. Ok I'll have to figure out where to run the correct one. Will I have to start new world? Tools - Library - Dedicated, as in from the Steam program itself? I'm sorry if I sound stupid I run lots of server but always done it from SteamCMD and batch files.
EDIT: I think I found it. Spoke too soon. Didn't realize I had to hover OVER Library lol. I feel so stupid. Never even seen that part of Steam.
Posting logs just in case.View attachment 10032