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Improvements for the dedicated server

Hmmm...did it like that, doesn't work like a charm :-(

http://owncloud.alienhard.net/public.php?service=files&t=75340dc18aac7bdfd6536435c2bd7be0&download

http://owncloud.alienhard.net/public.php?service=files&t=c376f4ad6029c1849151b8d37947189b&download

2015-04-22T10:08:37 943.277 EXC Read failure

SocketException: The descriptor is not a socket

at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags) [0x00000] in <filename unknown>:0

at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0

Rethrow as IOException: Read failure

at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0

at System.IO.StreamReader.ReadBuffer () [0x00000] in <filename unknown>:0

at System.IO.StreamReader.ReadLine () [0x00000] in <filename unknown>:0

at TelnetConnection.md0005 (.ThreadInfo par0001) [0x00000] in <filename unknown>:0

UnityEngine.Debug:Internal_LogException(Exception, Object)

UnityEngine.Debug:LogException(Exception)

Logger:masterLogException(Exception)

Logger:Exception(Exception)

Log:Exception(Exception)

TelnetConnection:md0005(ThreadInfo)

ThreadManager:md0005(Object)

 
Last edited by a moderator:
No, you did not. You extracted it in a subfolder of the game folder.
Think you're right, now moved from:

~/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDie_Data/Mods

to:

~/Steam/steamapps/common/7 Days to Die Dedicated Server/Mods

Thanks dude, will find out :encouragement: :mad-new:

 
Hello Alloc. I want to ask you, if "spawnwanderinghorde" command will work again or is definitely removed? It would be nice to have it now, when spawning horde is broken :)

 
Hello Alloc. I want to ask you, if "spawnwanderinghorde" command will work again or is definitely removed? It would be nice to have it now, when spawning horde is broken :)
I have missed this command so much. I tried spawning spider scouts to spawn hordes but that doesn't work either.

Please please please bring back the spawnwanderinghorde command.

 
This thread is about my mod, not about the game. Neither saveworld nor spawnwanderinghorde were ever part of this mod ...

That said, I'm not aware of any problems with saveworld and I don't know anything about spawnwanderinghorde, but I'll have a look at that one.

 
Would it be possible to get hooks into the player events? ie crafting, consuming items, breaking blocks,killing zombies or animals? I think it would be fun to come up with some in game achievements.

 
This thread is about my mod, not about the game. Neither saveworld nor spawnwanderinghorde were ever part of this mod ...
That said, I'm not aware of any problems with saveworld and I don't know anything about spawnwanderinghorde, but I'll have a look at that one.

Wasn't spawnwanderinghorde removed by TFP in alpha 10? I know it was a console command through alpha 9 - used it a great deal but it was then removed. I know it was in the patch notes when they did that but someone would have to dig through them to see exactly when it was taken out

 
Wasn't spawnwanderinghorde removed by TFP in alpha 10? ...
Yep, exactly. And thanks for reminding me on this issue, actually tested it and the wandering horde code isn't there anymore, at least not in a state compatible with the old command. After all there was a reason we removed the command back then ;)

 
Hey Chris,

great work, again and again! This mod is very useful!

One little thing...

map.JPG

how can i see the name of the region? Can i change the color, maybe to red or black?

 
Does this mod allow the server to set up a "Message of the day" type message to appear to each player when they first log in?

 
how can i see the name of the region? Can i change the color, maybe to red or black?
webserver/js/index.js lines 122 and 123, will affect both the grid lines and the strings. Though you probably won't easily find a a color that will be easy to read on every background ;)

Does this mod allow the server to set up a "Message of the day" type message to appear to each player when they first log in?
No.

How can I erase/remove banned players from the Map browser? Been looking "everywhere"..
You would have to edit the AllocsPersistentData.bin, but this won't be easy to do manually.

But that's a good point, will add a command or something to clean up this list.

 
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