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Improvements for the dedicated server

lol!!!

Uggggghhhh!

These guys sent me an email saying they switched to the dedicated server build. Maybe when A9.1 was installed it was actually the client build that got installed.

Thank you for the help!!

 
Ok, got that done... again!

Now server is kicking an error, it does start but can't connect WITHOUT Allocs server fixes installed.

Verified dedicated server...

3.418 Dedicated server only build

But I am getting this error

Code:
3.614 E default. Time 9ms

(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

6.150 WorldStaticData.Init() needed 2.535ms

(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

XmlException: 'blacklist' is expected Line 93, position 4.
at Mono.Xml2.XmlTextReader.Expect (System.String expected) [0x00000] in <filename unknown>:0

at Mono.Xml2.XmlTextReader.ReadEndTag () [0x00000] in <filename unknown>:0

at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in <filename unknown>:0

at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in <filename unknown>:0

at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0

at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0

at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0

at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0

at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0

at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0

at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0

at System.Xml.XmlDocument.LoadXml (System.String xml) [0x00000] in <filename unknown>:0

at AdminTools.Load () [0x00000] in <filename unknown>:0

at AdminTools..ctor () [0x00000] in <filename unknown>:0

at GameManager.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 148 unused Assets to reduce memory usage. Loaded Objects now: 92862.
Total: 273.407257 ms (FindLiveObjects: 8.430145 ms CreateObjectMapping: 1.085153 ms MarkObjects: 262.453491 ms DeleteObjects: 0.720298 ms)
Looked through logs before dedicated build was installed, didn't see anything concerning blacklist.

I will have to chase this down before I can try Allocs server fixes again.

 
Ok, again, forget my post.

Had an error in my serveradmin.xml.

Fixed it, tested server worked and could connect.

Stopped server, copied Allocs server file fixes, restarted and joined!

All is good in wonderland!!

Thanks for all the help!

 
Getting massive spam on my Telnet and server will not connect.

Code:
76.795 Telnet executed "lpe" from: 
76.811 Error in ListPlayersExtended.Run: System.NullReferenceException: Object reference not set to an instance of an object
 at AllocsFixes.CustomCommands.ListPlayersExtended.Run (System.String[] _params) [0x00000] in <filename unknown>:0
NullReferenceException: Object reference not set to an instance of an object
Restarted my server for the first time in 48 hours and just got this message. Downloaded the newest Server Manager and the Newest fixes and still getting the same message.

 
Last edited by a moderator:
Getting massive spam on my Telnet and server will not connect.
What do you mean by "server will not connect"? You can not connect to the server with the game client? You can not connect with Telnet? The server does not connect to Steam for server listing?

 
In My output_log im getting this

Code:
NullReferenceException: Object reference not set to an instance of an object
 at GameManager.Update () [0x00000] in <filename unknown>:0 

(Filename:  Line: -1)
 
But you did run the fixes successully before? Or is this your first attempt to use them?

 
But you did run the fixes successully before? Or is this your first attempt to use them?
Ran them before and they worked, but this is my first restart of the server from the time I ran them

 
Could you paste the full log? The error in GameManager.Update looks like there's something wrong outside of the mod as I do not touch that method ;)

 
WTF? ^^

Have seen a lot of errors before it's the first time I ever saw an endless loop of NREs in GM.Update ...

Sorry, only idea right now would be that you don't run have the dedicated server build but as you said you were running it before so that can't be the reason :(

Hopefully I will come up with an idea tomorrow (it's 4am here so I gotta go to bed now ;) ).

-Chris

 
I think I figured out the problem, Server Manager added duplicate Bans to my Adminconfig so it was throwing errors because of this.

 
Well, first of all hi to everyone :)

I've got a little problem there:

I've installed the server fix onto my server but after that the server wont load at all. It starts the server but notthing more, can't connect to telnet and the webinterface is also not accesible.

Also I'm quite new to 7dtd dedicated servers and can't find any log-files in any of my folders.

I am using the current version downloaded with steamcmd to run my dedicated server.

Any help would be appreciated :) Also I'm sorry if I am not mentioned to post my help here.

- LolRiTTeR

 
EDIT: Seems somehow my world save files edited up screwed up, I am trying to restore some backups hope it works... Would hate to wipe server.

 
Last edited by a moderator:
I've got a little problem there:I've installed the server fix onto my server but after that the server wont load at all. It starts the server but notthing more, can't connect to telnet and the webinterface is also not accesible.

Also I'm quite new to 7dtd dedicated servers and can't find any log-files in any of my folders.
On a plain installation without specifying where the log should go it should be in <gamefolder>/7DaysToDie_Data/output_log.txt .

Did you make sure to install the dedicated server build?

I think I figured out the problem, Server Manager added duplicate Bans to my Adminconfig so it was throwing errors because of this.
Ugh, sometimes the error handling is really bad in 7dtd ;)

 
On a plain installation without specifying where the log should go it should be in <gamefolder>/7DaysToDie_Data/output_log.txt .Did you make sure to install the dedicated server build?

Ugh, sometimes the error handling is really bad in 7dtd ;)
I was wrong about what the problem was. I double checked everything and it was something in my save game files. Only one way to fix it and that was me wiping the server and starting fresh, Kinda sucks but hey this is Alpha

 
On a plain installation without specifying where the log should go it should be in <gamefolder>/7DaysToDie_Data/output_log.txt .Did you make sure to install the dedicated server build?
I just checked my output-log and found those two lines BEFORE applying the server-fix.

After I've added the fix this shows up in the output-log:

http://pastebin.com/fbbkbk33

Little overview from the pastebin:

Code:
The file 'C:/7dtd/7DaysToDie_Data/level0' is corrupted! Remove it and launch unity again!
[Position out of bounds! 163560 > 163556]
FileNotFoundException: Could not load file or assembly '7dtd-server-fixes, Version=0.91.5355.31362, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
Thanks alot for any help!

- LolRiTTeR

 
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