Uh, yeah .. forgot to mention thatHey Alloc, new patch wants me to login to the webserver page...
Ooookay, was just going to ask how the heck you got a map that bigmmm I think I see whats up.You have it set as RenderMap: min: -717, -647, max: 6257, 6260 to generate, and while testing how far the map went in dev mode I telported so far to see if the map would go and it generated a new map from a distance really far away.
You would have to delete the proper region files. It shouldn't help much though as you probably only viewed little parts of the map. It won't take longer just for having a wide map, it only takes time for the chunks that were actually visited. So the real question is how much was visited at allSeems to be working now but will take hours, Is there a way I could get rid of the rendered map in my save files where I teleported too without killing the save files? maybe just make my own render blank again?
Everyone, can't be changed atm ... tried to get it to work but that would require bigger rewrites of some stuffAlso the CM command if enabled with cm 1 will players have access or only Admin?
640.515 RenderMap: 6944/111600 (6%)
642.443 RenderMap: 6960/111600 (6%)
Yeah, when I started on that one I thought it would be possible to trigger for one client only ... Didn't turn out to workKind of sucks about the CM command but that's o.k.
Won't take that long for most of it ... I would assume that at least the last 90k will be done within seconds so it would be at ~7/20 =~ 35%^Started this right before my last post only at 6% yea will take hours lol 6960/111600 ROFLCode:640.515 RenderMap: 6944/111600 (6%) 642.443 RenderMap: 6960/111600 (6%)
Kinda hoping it don't take hours for the web page to load showing the map.
Well, if I'm right that's already about 50% of your "real" mapFrom 20 minutes ago i'm now at.
Code:1939.686 RenderMap: 10464/111600 (9%) 1947.282 RenderMap: 10480/111600 (9%)
This indeed looks like it just can't find the required files. Windows or Linux?43.802 Web:Static:FileNotFound: /static/js/index.js43.803 Web:Static:FileNotFound: /static/leaflet/leaflet.js
43.872 Web:Static:FileNotFound: /static/js/index.js
Why is your folder named /static/??ok deleted everything and started fresh from frustration thinking i might of made a stupid mistake and giving a fresh take on it would help, ive done it so much lately that its getting pretty easy to do lately...any way im still having the same problem, plus my fixed prefab not being fixed anymore lol, but im getting this
43.802 Web:Static:FileNotFound: /static/js/index.js
43.803 Web:Static:FileNotFound: /static/leaflet/leaflet.js
43.872 Web:Static:FileNotFound: /static/js/index.js
does this mean i dont have the file structure right because ive went over it several times and its just like you have it on your site, folders and files.... lol should have a zip file on there so people can just unzip a webserver folder right into their base dedicated directory. Anyway not sure if thats where i went wrong or not but i still have the red page with the coords box when i open it up
Unless I did something wrong it saved the map dir and files in my saved game folder located at "\Saves\Random Gen\SERVER NAME" and not in the root at all.If you want to enable it make sure ControlPanelEnabled is set to true and put the folder webserver/ in the root of your 7dtd server installation.
Yeah, the map files are different for each save so they are saved within the save. But the common static webserver-files don't have to be in each save so they go to the games folder.Unless I did something wrong it saved the map dir and files in my saved game folder located at "\Saves\Random Gen\SERVER NAME" and not in the root at all.
22.595 Web:Static:FileNotFound: "/static/leaflet/leaflet.js" @ "C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDie_Data/../webserver/leaflet/leaflet.js"
22.597 Web:Static:FileNotFound: "/static/js/index.js" @ "C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDie_Data/../webserver/js/index.js"
22.738 Web:Static:FileNotFound: "/static/js/index.js" @ "C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDie_Data/../webserver/js/index.js"
22.787 Error in Web.HandleRequest(): No handler found for path "/favicon.ico"
22.848 Error in Web.HandleRequest(): No handler found for path "/favicon.ico"
Nope, don't copy anything. The webserver will access the map files from the save folder and the static files from the "webserver" folder.So I just copy the map files from the save to the webserver dir so it displays current map and then any new cords will be added as they pop up?
The favicons are still ok and the others look ok too ... Did you check that the files are really in the place given in the error? You could try to use the "run" dialog from windows (Win+R) and paste the complete path of one of the files there and it should load it in an editor.Code:22.595 Web:Static:FileNotFound: "/static/leaflet/leaflet.js" @ "C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDie_Data/../webserver/leaflet/leaflet.js" 22.597 Web:Static:FileNotFound: "/static/js/index.js" @ "C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDie_Data/../webserver/js/index.js" 22.738 Web:Static:FileNotFound: "/static/js/index.js" @ "C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDie_Data/../webserver/js/index.js" 22.787 Error in Web.HandleRequest(): No handler found for path "/favicon.ico" 22.848 Error in Web.HandleRequest(): No handler found for path "/favicon.ico"
When are the static files created? I just ran all around my server trying to get them to generate but nothing happen in the files after saving or restarting server. I don't even have a static folder in /webserverNope, don't copy anything. The webserver will access the map files from the save folder and the static files from the "webserver" folder.