I too got an error, no one in game (server locked) and using 'visitmap full'. CPM and CSMM running:
2024-07-12T12:30:01 1763.761 INF Executing command 'say "ANNOUNCEMENT: Hit the ESC key to locate server rules and instructions for play."' by WebCommandResult_for_say
2024-07-12T12:30:01 1763.769 ERR [MODS] Error while executing ChatMessage on mod "Allocs_Core"
2024-07-12T12:30:01 1763.774 EXC Method not found: NetPackageChat .NetPackageChat.Setup(EChatType,int,string,string,System.Collections.Generic.List`1<int>
at ModEventInterruptible`6[T1,T2,T3,T4,T5,T6].Invoke (T1 _a1, T2 _a2, T3 _a3, T4 _a4, T5 _a5, T6 _a6) [0x00011] in <a5e1e08580dc4adeb353dc7dd8a39ba5>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
ModEventAbs`1:LogError(Exception, Receiver)
ModEventInterruptible`6:Invoke(ClientInfo, EChatType, Int32, String, String, List`1)
GameManager:ChatMessageServer(ClientInfo, EChatType, Int32, String, List`1, EMessageSender)
ConsoleCmdServerMessage:Execute(List`1, CommandSenderInfo)
SdtdConsole

MD<System.Collections.Generic.List`1[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] SdtdConsole:executeCommand(System.String, CommandSenderInfo)>(SdtdConsole, String, CommandSenderInfo)
MonoMod.Utils.DynamicMethodDefinition:SyncProxy<System.Collections.Generic.List`1[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] SdtdConsole:executeCommand(System.String, CommandSenderInfo)>(SdtdConsole, String, CommandSenderInfo)
SdtdConsole:Update()