FenixMatariki
Refugee
Improved Water Survival (Empty Jars)
We know this is a topic of great interest to the community, and we have taken extra care to listen and read hundreds of posts and polls. What stood out the most is that people liked the old empty jar system for the immersive feeling of rummaging through loot to find an empty jar, locating a water source, filling the jar, and boiling it to drink it safely.
With that in mind, we combined the best of the old and new systems and made it balanced. Here's how it works:
The changes above seem to be a good middle ground between people who liked the realism of fillable jars and the people who want a more challenging survival experience.
I have been keeping an eye on reddit and how they are reacting to the patch notes and aside from endless whining as usual there was a concern that murky water jars would no longer be lootable from toilets and sinks due to the following statements
"Toilets, sinks, and other water fixtures are all dried up" and "Murky water and other drinks still have a chance to be found in loot"
Could we get clarification on that? Also will jars be able to be purchased from traders?
We know this is a topic of great interest to the community, and we have taken extra care to listen and read hundreds of posts and polls. What stood out the most is that people liked the old empty jar system for the immersive feeling of rummaging through loot to find an empty jar, locating a water source, filling the jar, and boiling it to drink it safely.
With that in mind, we combined the best of the old and new systems and made it balanced. Here's how it works:
- In the early game, you scavenge for jars and fill them with murky water from natural lakes, rivers and ditches, or from other man-made bodies of water. Murky water is boiled for use as normal. Toilets, sinks, and other water fixtures are all dried up.
- Early to mid-game, you can choose to craft dew collectors or continue only to use the jars that you find.
- To balance gameplay, jars are one-time use, not refunded and are not craftable. The dew collector unlocks at Workstation Crafting level 16, is now crafted on the workbench, and additional resources are required for crafting. Murky water and other drinks still have a chance to be found in loot.
The changes above seem to be a good middle ground between people who liked the realism of fillable jars and the people who want a more challenging survival experience.
I have been keeping an eye on reddit and how they are reacting to the patch notes and aside from endless whining as usual there was a concern that murky water jars would no longer be lootable from toilets and sinks due to the following statements
"Toilets, sinks, and other water fixtures are all dried up" and "Murky water and other drinks still have a chance to be found in loot"
Could we get clarification on that? Also will jars be able to be purchased from traders?
