FilUnderscore
New member
Absolutely, are you talking about the friendly animal wandering hordes (stags, boars, etc.)? You can edit them out in the Config/ImprovedHordes/hordes.xml file found inside the mod folder.Quick question, can the friendly animal portion of this mod be disabled?
Here's a version of the hordes.xml without the friendly wandering hordes. The changes are applied on game restart.
Code:
<?xml version="1.0" encoding="UTF-8"?>
<!-- Define horde enemies for Improved Hordes. -->
<hordes>
<horde type="wandering">
<hordegroup name="ZombieDogs" prefWeekDay="3,6,7" maxWeeklyOccurrences="2">
<gs min="5" countIncPerGS="0.1">
<entity name="animalZombieDog" minCount="1" maxCount="20"/>
</gs>
</hordegroup>
<hordegroup name="Wolfs" weight="0.5" prefWeekDay="1,2,3,6" maxWeeklyOccurrences="1">
<gs min="10" countIncPerGS="0.033">
<entity biomes="desert,snow" name="animalCoyote" minCount="1" maxCount="6"/>
<entity biomes="pine_forest,burnt_forest" name="animalWolf" minCount="2" maxCount="6"/>
</gs>
<gs min="50" countIncPerGS="0.025">
<entity biomes="pine_forest,desert,wasteland,burnt_forest" name="animalDireWolf" minCount="1" maxCount="3"/>
<entity biomes="snow" name="animalMountainLion" minCount="1" maxCount="3"/>
</gs>
</hordegroup>
<hordegroup name="Bears" weight="0.5" prefWeekDay="1,2,3" maxWeeklyOccurrences="1">
<gs min="50" countIncPerGS="0.02">
<entity biomes="pine_forest,snow" name="animalBear" minCount="1" maxCount="6"/>
</gs>
<gs min="100" countIncPerGS="0.02">
<entity biomes="wasteland,burnt_forest" name="animalZombieBear" minCount="1" maxCount="7"/>
</gs>
</hordegroup>
<hordegroup name="Deserted" weight="0.1" prefWeekDay="4,5" maxWeeklyOccurrences="1">
<gs min="20" countIncPerGS="0.03">
<entity biomes="desert,burnt_forest,wasteland" name="animalZombieVulture" minCount="1" maxCount="4"/>
<entity biomes="desert,pine_forest" name="animalSnake" minCount="1" maxCount="3"/>
</gs>
<gs min="100" countIncPerGS="0.025">
<entity biomes="wasteland" name="animalZombieVultureRadiated" minCount="1" maxCount="4"/>
</gs>
</hordegroup>
<hordegroup name="Zombies">
<!-- Standard Zombies -->
<gs max="100" countIncPerGS="0.417" countDecGS="48" countDecPerPostGS="0.417">
<gs min="15" max="75">
<entity name="zombieScreamer" chance="0.1" minCount="1" maxCount="1"/>
</gs>
<entity group="ZombiesAll" minCount="3" maxCount="20"/>
</gs>
<!-- Example of GS
Start spawning at GS100 and increase count by 0.02 per GS from there,
at GS400 start decreasing spawn count by 0.1 per GS after 400,
then cease any remaining spawns at GS700.-->
<!-- Feral Zombies -->
<gs min="50" max="375" countIncPerGS="0.18" countDecGS="160" countDecPerPostGS="0.18">
<gs min="75" max="250">
<entity name="zombieScreamerFeral" chance="0.2" minCount="1" maxCount="1"/>
</gs>
<entity group="IHZombiesAllFeral" minCount="1" maxCount="20"/>
</gs>
<!-- Radiated Zombies -->
<gs min="166" countIncPerGS="0.18">
<gs min="250">
<entity name="zombieScreamerRadiated" chance="0.25" minCount="1" maxCount="1"/>
</gs>
<entity group="IHZombiesAllRadiated" minCount="1" maxCount="40"/>
</gs>
</hordegroup>
<!-- <hordegroup name="Stags" weight="0.75" parent="Farm" maxWeeklyOccurrences="1">
<entity biomes="pine_forest,snow" name="animalStag" minCount="1" maxCount="2"/>
<entity biomes="pine_forest,snow" name="animalDoe" minCount="1" maxCount="1"/>
</hordegroup>
<hordegroup name="Boars" weight="0.75" parent="Farm" maxWeeklyOccurrences="1">
<entity biomes="pine_forest" name="animalBoar" minCount="1" maxCount="2"/>
</hordegroup>
<hordegroup name="Farm" weight="0.5" maxWeeklyOccurrences="1">
<entity horde="wandering" group="Stags" maxCount="2"/>
<entity horde="wandering" group="Boars" maxCount="2"/>
<entity name="animalChicken" minCount="2" maxCount="3"/>
<entity name="animalRabbit" minCount="1" maxCount="2"/>
</hordegroup> -->
</horde>
<!-- Scouts -->
<horde type="scouts">
<hordegroup name="ScreamerScout" weight="0.75">
<!-- Standard Screamer -->
<gs min="25" max="75">
<entity name="zombieScreamer" minCount="1" maxCount="1"/>
</gs>
<!-- Feral Screamer Scout -->
<gs min="76" max="250">
<entity name="zombieScreamerFeral" minCount="1" maxCount="1"/>
</gs>
<!-- Radiated Screamer Scout -->
<gs min="251">
<entity name="zombieScreamerRadiated" minCount="1" maxCount="1"/>
</gs>
</hordegroup>
<!-- Classic spider zombie trio -->
<hordegroup name="SpiderScouts" weight="0.25">
<gs min="25" max="100" countIncPerGS="0.042">
<entity name="zombieSpider" minCount="1" maxCount="3"/>
</gs>
<gs min="101" max="250" countIncPerGS="0.035">
<entity name="zombieSpiderFeral" minCount="1" maxCount="3"/>
</gs>
<gs min="251" countIncPerGS="0.03">
<entity name="zombieSpiderRadiated" minCount="1" maxCount="3"/>
</gs>
</hordegroup>
</horde>
<!-- Scout horde spawned by scouts -->
<horde type="scout">
<hordegroup name="Zombies">
<gs min="25" max="200" countIncPerGS="0.075" countDecGS="151" countDecPerPostGS="0.075">
<gs min="50">
<entity horde="scouts" chance="0.1"/> <!-- Entity types allow you to integrate other hordes into different hordes -->
</gs>
<entity group="ZombiesAll" minCount="2" maxCount="8"/>
</gs>
<gs min="151" max="400" countIncPerGS="0.075" countDecGS="301" countDecPerPostGS="0.075">
<gs min="175">
<entity horde="scouts" chance="0.25"/>
</gs>
<entity group="IHZombiesAllFeral" minCount="2" maxCount="8"/>
</gs>
<gs min="301" countIncPerGS="0.075">
<gs min="301">
<entity horde="scouts" chance="0.5"/>
</gs>
<entity group="IHZombiesAllRadiated" minCount="1" maxCount="10"/>
</gs>
</hordegroup>
</horde>
</hordes>
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