Improve Native Third‑Person Animations in 7 Days to Die

I’d like to suggest a full improvement pass on the native third‑person animations in 7 Days to Die. The game has evolved massively over the years, but third‑person still feels stiff and outdated compared to the rest of the experience. Enhancing it would make exploration, combat, and general gameplay feel far more immersive and modern.

Combat animations: more natural melee swings, better recoil and aiming poses for firearms.
Interaction animations: looting, healing, crafting, and using items could feel more alive.
Idle animations: more expressive stances to make characters feel less robotic.

for players who prefer third‑person mode <3
 
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